Files
stupidsimcpp/main.cpp
yggdrasil75 0abe373959 meh.
2025-11-09 17:10:32 -05:00

436 lines
16 KiB
C++

#include <iostream>
#include <string>
#include <vector>
#include <memory>
#include <atomic>
#include <thread>
#include <chrono>
#include <queue>
#include <condition_variable>
#include "util/simple_httpserver.hpp"
#include "util/grid2.hpp"
#include "util/bmpwriter.hpp"
#include "util/jxlwriter.hpp"
#include "util/timing_decorator.hpp"
#include "simtools/sim2.hpp"
// Global variables for live streaming
std::queue<std::vector<uint8_t>> frameQueue;
std::mutex queueMutex;
std::condition_variable frameCondition;
std::atomic<bool> streaming{false};
std::atomic<int> activeClients{0};
std::atomic<uint32_t> frameCounter{0};
// Current simulation parameters
struct SimulationParams {
std::string mode = "gradient";
uint32_t seed = 42;
float scale = 4.0f;
int octaves = 4;
float persistence = 0.5f;
float lacunarity = 2.0f;
float elevation = 1.0f;
float waterLevel = 0.3f;
};
SimulationParams currentParams;
std::mutex paramsMutex;
// Function to convert hex color string to Vec4
Vec4 hexToVec4(const std::string& hex) {
TIME_FUNCTION;
if (hex.length() != 6) {
return Vec4(0, 0, 0, 1);
}
int r, g, b;
sscanf(hex.c_str(), "%02x%02x%02x", &r, &g, &b);
return Vec4(r / 255.0f, g / 255.0f, b / 255.0f, 1.0f);
}
// Generate gradient frame data
std::vector<uint8_t> generateGradientFrame(int width = 512, int height = 512) {
TIME_FUNCTION;
const int POINTS_PER_DIM = 256;
Grid2 grid;
// Define colors
Vec4 white = hexToVec4("ffffff");
Vec4 red = hexToVec4("ff0000");
Vec4 green = hexToVec4("00ff00");
Vec4 blue = hexToVec4("0000ff");
Vec4 black = hexToVec4("000000");
// Animate based on frame counter for live effect
float time = frameCounter * 0.01f;
for (int y = 0; y < POINTS_PER_DIM; ++y) {
for (int x = 0; x < POINTS_PER_DIM; ++x) {
float nx = (static_cast<float>(x) / (POINTS_PER_DIM - 1)) * 2.0f - 1.0f;
float ny = (static_cast<float>(y) / (POINTS_PER_DIM - 1)) * 2.0f - 1.0f;
Vec2 pos(nx, ny);
float u = (nx + 1.0f) / 2.0f;
float v = (ny + 1.0f) / 2.0f;
Vec4 top = white * (1.0f - u) + red * u;
Vec4 bottom = blue * (1.0f - u) + black * u;
Vec4 cornerColor = top * (1.0f - v) + bottom * v;
// Calculate distance from center (0,0)
float distFromCenter = std::sqrt(nx * nx + ny * ny) / std::sqrt(2.0f);
Vec4 color = green * (1.0f - distFromCenter) + cornerColor * distFromCenter;
grid.addPoint(pos, color);
}
}
return grid.renderToRGB(width, height);
}
// Generate terrain simulation frame data
std::vector<uint8_t> generateTerrainFrame(int width = 512, int height = 512) {
TIME_FUNCTION;
SimulationParams params;
{
std::lock_guard<std::mutex> lock(paramsMutex);
params = currentParams;
}
// Use frame counter to animate terrain
uint32_t animatedSeed = params.seed + frameCounter;
Sim2 sim(width, height, animatedSeed, params.scale, params.octaves,
params.persistence, params.lacunarity, params.waterLevel, params.elevation);
sim.generateTerrain();
return sim.renderToRGB(width, height);
}
// Streaming thread function
void streamingThread() {
auto lastFrameTime = std::chrono::steady_clock::now();
while (streaming) {
auto startTime = std::chrono::steady_clock::now();
// Only generate frames if there are active clients
if (activeClients > 0) {
std::vector<uint8_t> frame;
{
std::lock_guard<std::mutex> lock(paramsMutex);
if (currentParams.mode == "terrain") {
frame = generateTerrainFrame();
} else {
frame = generateGradientFrame();
}
}
// Add frame to queue
{
std::lock_guard<std::mutex> lock(queueMutex);
// Limit queue size to prevent memory issues
while (frameQueue.size() > 10) {
frameQueue.pop();
}
frameQueue.push(std::move(frame));
frameCounter++;
}
// Notify waiting clients
frameCondition.notify_all();
}
// Control frame rate (30 FPS max)
auto endTime = std::chrono::steady_clock::now();
auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(endTime - startTime);
auto targetFrameTime = std::chrono::milliseconds(33); // ~30 FPS
if (elapsed < targetFrameTime) {
std::this_thread::sleep_for(targetFrameTime - elapsed);
}
lastFrameTime = endTime;
}
}
// Get the latest frame (blocks until frame is available)
std::vector<uint8_t> getLatestFrame(int timeoutMs = 1000) {
std::unique_lock<std::mutex> lock(queueMutex);
if (frameCondition.wait_for(lock, std::chrono::milliseconds(timeoutMs),
[]{ return !frameQueue.empty(); })) {
auto frame = std::move(frameQueue.front());
// Keep only the latest frame for new clients
std::queue<std::vector<uint8_t>> empty;
std::swap(frameQueue, empty);
frameQueue.push(frame); // Keep one frame for the next client
return frame;
}
return {}; // Return empty frame on timeout
}
// Convert RGB data to JPEG (simplified - in real implementation use libjpeg)
std::vector<uint8_t> rgbToJpeg(const std::vector<uint8_t>& rgbData, int width, int height) {
TIME_FUNCTION;
// TODO: return mjpeg
return rgbData; // Return uncompressed RGB for now
}
// Add this function to get timing stats as JSON
std::string getTimingStatsJSON() {
auto stats = FunctionTimer::getStats();
std::stringstream json;
json << "[";
bool first = true;
for (const auto& [func_name, data] : stats) {
if (!first) json << ",";
first = false;
auto percentiles = FunctionTimer::calculatePercentiles(data.timings);
json << "{"
<< "\"function\":\"" << func_name << "\","
<< "\"call_count\":" << data.call_count << ","
<< "\"total_time\":" << std::fixed << std::setprecision(6) << data.total_time << ","
<< "\"avg_time\":" << std::fixed << std::setprecision(6) << data.avg_time() << ","
<< "\"min_time\":" << std::fixed << std::setprecision(6) << percentiles.min << ","
<< "\"max_time\":" << std::fixed << std::setprecision(6) << percentiles.max << ","
<< "\"median_time\":" << std::fixed << std::setprecision(6) << percentiles.median << ","
<< "\"p90_time\":" << std::fixed << std::setprecision(6) << percentiles.p90 << ","
<< "\"p95_time\":" << std::fixed << std::setprecision(6) << percentiles.p95 << ","
<< "\"p99_time\":" << std::fixed << std::setprecision(6) << percentiles.p99
<< "}";
}
json << "]";
return json.str();
}
int main(int argc, char* argv[]) {
// Check command line arguments
int port = 8080;
std::string webRoot = "web";
std::string mode = "gradient";
for (int i = 1; i < argc; ++i) {
std::string arg = argv[i];
if (arg == "--port" || arg == "-p") {
if (i + 1 < argc) port = std::stoi(argv[++i]);
} else if (arg == "--webroot" || arg == "-w") {
if (i + 1 < argc) webRoot = argv[++i];
} else if (arg == "-2d") {
mode = "terrain";
} else if (arg == "-all") {
mode = "all";
} else if (arg == "--help" || arg == "-h") {
std::cout << "Usage: " << argv[0] << " [options]" << std::endl;
std::cout << "Options:" << std::endl;
std::cout << " -p, --port PORT Set server port (default: 8080)" << std::endl;
std::cout << " -w, --webroot DIR Set web root directory (default: web)" << std::endl;
std::cout << " -2d Display 2D terrain simulation" << std::endl;
std::cout << " -all Allow switching between gradient and terrain" << std::endl;
std::cout << " -h, --help Show this help message" << std::endl;
return 0;
}
}
// Set initial mode
{
std::lock_guard<std::mutex> lock(paramsMutex);
currentParams.mode = mode;
}
// Start streaming thread
streaming = true;
std::thread streamThread(streamingThread);
SimpleHTTPServer server(port, webRoot);
// MJPEG stream endpoint
server.addRoute("/stream.mjpg", [](const std::string& method, const std::string& body) {
if (method == "GET") {
activeClients++;
// Set up MJPEG stream headers
std::string response = "HTTP/1.1 200 OK\r\n";
response += "Content-Type: multipart/x-mixed-replace; boundary=frame\r\n";
response += "Cache-Control: no-cache\r\n";
response += "Connection: close\r\n";
response += "\r\n";
return std::make_pair(200, response);
}
return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
});
// Single frame endpoint
server.addRoute("/api/frame", [](const std::string& method, const std::string& body) {
if (method == "GET") {
activeClients++;
auto frame = getLatestFrame();
if (!frame.empty()) {
// Convert to JPEG (in real implementation)
auto jpegData = rgbToJpeg(frame, 512, 512);
// For now, send as raw RGB with custom content type
std::string response(jpegData.begin(), jpegData.end());
activeClients--;
return std::make_pair(200, response);
}
activeClients--;
return std::make_pair(503, std::basic_string("No frame available"));
}
return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
});
// Frame info endpoint
server.addRoute("/api/frame-info", [](const std::string& method, const std::string& body) {
if (method == "GET") {
std::stringstream json;
json << "{"
<< "\"frame_count\":" << frameCounter << ","
<< "\"active_clients\":" << activeClients << ","
<< "\"width\":512,"
<< "\"height\":512,"
<< "\"channels\":3"
<< "}";
return std::make_pair(200, json.str());
}
return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
});
// Parameter setting endpoint
server.addRoute("/api/set-parameters", [](const std::string& method, const std::string& body) {
if (method == "POST") {
try {
SimulationParams newParams;
{
std::lock_guard<std::mutex> lock(paramsMutex);
newParams = currentParams;
}
// Parse parameters from JSON body
if (body.find("\"scale\"") != std::string::npos) {
size_t pos = body.find("\"scale\":") + 8;
newParams.scale = std::stof(body.substr(pos));
}
if (body.find("\"octaves\"") != std::string::npos) {
size_t pos = body.find("\"octaves\":") + 10;
newParams.octaves = std::stoi(body.substr(pos));
}
if (body.find("\"persistence\"") != std::string::npos) {
size_t pos = body.find("\"persistence\":") + 14;
newParams.persistence = std::stof(body.substr(pos));
}
if (body.find("\"lacunarity\"") != std::string::npos) {
size_t pos = body.find("\"lacunarity\":") + 13;
newParams.lacunarity = std::stof(body.substr(pos));
}
if (body.find("\"elevation\"") != std::string::npos) {
size_t pos = body.find("\"elevation\":") + 12;
newParams.elevation = std::stof(body.substr(pos));
}
if (body.find("\"waterLevel\"") != std::string::npos) {
size_t pos = body.find("\"waterLevel\":") + 13;
newParams.waterLevel = std::stof(body.substr(pos));
}
if (body.find("\"seed\"") != std::string::npos) {
size_t pos = body.find("\"seed\":") + 7;
newParams.seed = std::stoul(body.substr(pos));
}
{
std::lock_guard<std::mutex> lock(paramsMutex);
currentParams = newParams;
}
return std::make_pair(200, std::basic_string("{\"status\":\"success\"}"));
} catch (const std::exception& e) {
return std::make_pair(400, std::basic_string("{\"error\":\"Invalid parameters\"}"));
}
}
return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
});
// Mode switching endpoint
server.addRoute("/api/switch-mode", [](const std::string& method, const std::string& body) {
if (method == "POST") {
std::lock_guard<std::mutex> lock(paramsMutex);
if (currentParams.mode == "gradient") {
currentParams.mode = "terrain";
} else {
currentParams.mode = "gradient";
}
std::string response = "{\"status\":\"success\", \"mode\":\"" + currentParams.mode + "\"}";
return std::make_pair(200, response);
}
return std::make_pair(405, std::basic_string("Method Not Allowed"));
});
// Current mode endpoint
server.addRoute("/api/current-mode", [](const std::string& method, const std::string& body) {
if (method == "GET") {
std::lock_guard<std::mutex> lock(paramsMutex);
std::string response = "{\"mode\":\"" + currentParams.mode + "\"}";
return std::make_pair(200, response);
}
return std::make_pair(405, std::basic_string("Method Not Allowed"));
});
// Add timing stats endpoint
server.addRoute("/api/timing-stats", [](const std::string& method, const std::string& body) {
if (method == "GET") {
return std::make_pair(200, getTimingStatsJSON());
}
return std::make_pair(405, std::basic_string("Method Not Allowed"));
});
// Add clear stats endpoint
server.addRoute("/api/clear-stats", [](const std::string& method, const std::string& body) {
if (method == "POST") {
FunctionTimer::clearStats();
return std::make_pair(200, std::basic_string("{\"status\":\"success\"}"));
}
return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
});
if (!server.start()) {
std::cerr << "Failed to start server on port " << port << std::endl;
streaming = false;
if (streamThread.joinable()) streamThread.join();
return 1;
}
std::cout << "Server running on http://localhost:" << port << std::endl;
std::cout << "Web root: " << webRoot << std::endl;
std::cout << "Mode: " << mode << " (Live Streaming)" << std::endl;
std::cout << "Live stream available at /stream.mjpg" << std::endl;
std::cout << "Single frames available at /api/frame" << std::endl;
std::cout << "Timing stats available at /api/timing-stats" << std::endl;
server.handleRequests();
// Cleanup
streaming = false;
if (streamThread.joinable()) {
streamThread.join();
}
return 0;
}