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stupidsimcpp/data/tiles/definitions.json
2026-02-18 12:28:18 -05:00

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[
{"id": "grass", "type": "empty"},
{"id": "path", "type": "path", "path": {"ground": true, "air": true}},
{"id": "spawn", "type": "spawn", "path": {"ground": true, "air": true},
"spawn": {
"loop": true, "loop_hp_scale": 0.2,
"waves": [
{"enemy_id": "grunt", "count": 10, "interval": 1.0, "hp_mult": 1.0},
{"enemy_id": "grunt", "count": 15, "interval": 0.8, "hp_mult": 1.2},
{"enemy_id": "tank", "count": 5, "interval": 2.0, "hp_mult": 1.5}
]
}},
{"id": "base", "type": "base", "path": {"ground": true, "air": true}}
]