34 lines
664 B
C++
34 lines
664 B
C++
#ifndef SIM2_HPP
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#define SIM2_HPP
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#include "../util/noise2.hpp"
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#include "../util/grid2.hpp"
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#include "../util/vec2.hpp"
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#include "../util/vec4.hpp"
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#include <memory>
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#include <string>
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#include <unordered_map>
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class Sim2 {
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private:
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Noise2 noise;
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Grid2 terrainGrid;
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int width;
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int height;
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float scale;
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int octaves;
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float lacunarity;
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int seed;
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float elevationMult;
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float waterLevel;
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Vec4 landColor;
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Vec4 waterColor;
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float erosion;
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public:
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Sim2(int width = 512, int height = 512, int seed = 42, float scale = 4) :
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width(width), height(height), scale(scale), octaves(4), seed(seed)
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{ }
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};
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#endif |