fixed some rendering

This commit is contained in:
Yggdrasil75
2026-02-27 08:45:26 -05:00
parent b4a7f536bc
commit 926ffe18cd
3 changed files with 145 additions and 88 deletions

View File

@@ -128,7 +128,7 @@ public:
planetsim() {
config = planetConfig();
grid = Octree<Particle>({-config.gridSizeCube,-config.gridSizeCube,-config.gridSizeCube,},{config.gridSizeCube,config.gridSizeCube,config.gridSizeCube});
grid = Octree<Particle>(v3(-config.gridSizeCube,-config.gridSizeCube,-config.gridSizeCube),v3(config.gridSizeCube,config.gridSizeCube,config.gridSizeCube), 16, 32);
}
float evaluate2DStack(const Eigen::Vector2f& point, const NoisePreviewState& state, PNoise2& gen) {
@@ -352,9 +352,9 @@ public:
std::cout << "have " << unassignedCount << " remaining nodes" << std::endl;
while (unassignedCount > 0) {
if (unassignedCount % 100 == 0) {
std::cout << "have " << unassignedCount << " remaining nodes" << std::endl;
}
// if (unassignedCount % 100 == 0) {
// std::cout << "have " << unassignedCount << " remaining nodes" << std::endl;
// }
int totalWeight = 0;
for (int i = 0; i < config.numPlates; i++) {