gonna rewrite water a few times before its done. just getting a bunch of defaults right now.
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@@ -227,6 +227,7 @@ bool exportavi(std::vector<frame> frames, AnimationConfig config) {
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}
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void mainLogic(const AnimationConfig& config, Shared& state, int gradnoise) {
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TIME_FUNCTION;
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isGenerating = true;
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try {
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Grid2 grid;
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@@ -369,7 +370,6 @@ int main() {
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// std::cout << "created glfw window" << std::endl;
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// Our state
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bool show_demo_window = true;
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bool show_another_window = false;
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ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
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