#ifndef SIMPLE_HTTPSERVER_HPP #define SIMPLE_HTTPSERVER_HPP #include #include #include #include #include #include #include #include #ifdef _WIN32 #include #include #pragma comment(lib, "ws2_32.lib") #else #include #include #include #include #endif #include "grid2.hpp" #include "bmpwriter.hpp" class SimpleHTTPServer { private: int serverSocket; int port; bool running; // Function to convert hex color string to Vec4 Vec4 hexToVec4(const std::string& hex) { if (hex.length() != 6) { return Vec4(0, 0, 0, 1); // Default to black if invalid } int r, g, b; sscanf(hex.c_str(), "%02x%02x%02x", &r, &g, &b); return Vec4(r / 255.0f, g / 255.0f, b / 255.0f, 1.0f); } // Generate gradient image bool generateGradientImage(const std::string& filename, int width = 512, int height = 512) { const int POINTS_PER_DIM = 256; Grid2 grid; // Define our target colors at specific positions Vec4 white = hexToVec4("ffffff"); // Top-left corner (1,1) Vec4 red = hexToVec4("ff0000"); // Top-right corner (1,-1) Vec4 green = hexToVec4("00ff00"); // Center (0,0) Vec4 blue = hexToVec4("0000ff"); // Bottom-left corner (-1,-1) Vec4 black = hexToVec4("000000"); // Bottom-right corner (-1,1) // Create gradient points for (int y = 0; y < POINTS_PER_DIM; ++y) { for (int x = 0; x < POINTS_PER_DIM; ++x) { // Normalize coordinates to [-1, 1] float nx = (static_cast(x) / (POINTS_PER_DIM - 1)) * 2.0f - 1.0f; float ny = (static_cast(y) / (POINTS_PER_DIM - 1)) * 2.0f - 1.0f; // Create position Vec2 pos(nx, ny); // Convert to [0,1] range for interpolation float u = (nx + 1.0f) / 2.0f; float v = (ny + 1.0f) / 2.0f; // Bilinear interpolation between corners Vec4 top = white * (1.0f - u) + red * u; Vec4 bottom = blue * (1.0f - u) + black * u; Vec4 cornerColor = top * (1.0f - v) + bottom * v; // Calculate distance from center (0,0) float distFromCenter = std::sqrt(nx * nx + ny * ny) / std::sqrt(2.0f); Vec4 color = green * (1.0f - distFromCenter) + cornerColor * distFromCenter; grid.addPoint(pos, color); } } // Render to RGB image std::vector imageData = grid.renderToRGB(width, height); // Save as BMP return BMPWriter::saveBMP(filename, imageData, width, height); } // Read file content std::string readFile(const std::string& filename) { std::ifstream file(filename, std::ios::binary); if (!file) { return ""; } std::ostringstream ss; ss << file.rdbuf(); return ss.str(); } // Send HTTP response void sendResponse(int clientSocket, const std::string& content, const std::string& contentType = "text/html", int statusCode = 200) { std::string statusText = "OK"; if (statusCode == 404) statusText = "Not Found"; if (statusCode == 500) statusText = "Internal Server Error"; std::ostringstream response; response << "HTTP/1.1 " << statusCode << " " << statusText << "\r\n"; response << "Content-Type: " << contentType << "\r\n"; response << "Content-Length: " << content.length() << "\r\n"; response << "Connection: close\r\n"; response << "\r\n"; response << content; std::string responseStr = response.str(); send(clientSocket, responseStr.c_str(), responseStr.length(), 0); } public: SimpleHTTPServer(int port = 8080) : port(port), serverSocket(-1), running(false) {} ~SimpleHTTPServer() { stop(); } bool start() { #ifdef _WIN32 WSADATA wsaData; if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) { std::cerr << "WSAStartup failed" << std::endl; return false; } #endif serverSocket = socket(AF_INET, SOCK_STREAM, 0); if (serverSocket < 0) { std::cerr << "Socket creation failed" << std::endl; return false; } int opt = 1; #ifdef _WIN32 if (setsockopt(serverSocket, SOL_SOCKET, SO_REUSEADDR, (char*)&opt, sizeof(opt)) < 0) { #else if (setsockopt(serverSocket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) < 0) { #endif std::cerr << "Setsockopt failed" << std::endl; return false; } sockaddr_in serverAddr; serverAddr.sin_family = AF_INET; serverAddr.sin_addr.s_addr = INADDR_ANY; serverAddr.sin_port = htons(port); if (bind(serverSocket, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) { std::cerr << "Bind failed on port " << port << std::endl; return false; } if (listen(serverSocket, 10) < 0) { std::cerr << "Listen failed" << std::endl; return false; } running = true; std::cout << "Server started on port " << port << std::endl; return true; } void stop() { running = false; if (serverSocket >= 0) { #ifdef _WIN32 closesocket(serverSocket); WSACleanup(); #else close(serverSocket); #endif serverSocket = -1; } } void handleRequests() { while (running) { sockaddr_in clientAddr; #ifdef _WIN32 int clientAddrLen = sizeof(clientAddr); #else socklen_t clientAddrLen = sizeof(clientAddr); #endif int clientSocket = accept(serverSocket, (sockaddr*)&clientAddr, &clientAddrLen); if (clientSocket < 0) { if (running) { std::cerr << "Accept failed" << std::endl; } continue; } char buffer[4096] = {0}; int bytesReceived = recv(clientSocket, buffer, sizeof(buffer), 0); if (bytesReceived > 0) { std::string request(buffer); std::cout << "Received request: " << request.substr(0, request.find('\n')) << std::endl; // Handle different routes if (request.find("GET / ") != std::string::npos || request.find("GET /index.html") != std::string::npos) { sendResponse(clientSocket, getHTML()); } else if (request.find("GET /gradient.bmp") != std::string::npos) { // Generate and serve the gradient image if (generateGradientImage("output/gradient.bmp")) { std::string imageContent = readFile("output/gradient.bmp"); if (!imageContent.empty()) { sendResponse(clientSocket, imageContent, "image/bmp"); } else { sendResponse(clientSocket, "Error generating image", "text/plain", 500); } } else { sendResponse(clientSocket, "Error generating image", "text/plain", 500); } } else if (request.find("GET /generate") != std::string::npos) { // API endpoint to generate new gradient std::string filename = "output/dynamic_gradient.bmp"; if (generateGradientImage(filename)) { sendResponse(clientSocket, "{\"status\":\"success\",\"file\":\"" + filename + "\"}", "application/json"); } else { sendResponse(clientSocket, "{\"status\":\"error\"}", "application/json", 500); } } else { sendResponse(clientSocket, "404 Not Found", "text/plain", 404); } } #ifdef _WIN32 closesocket(clientSocket); #else close(clientSocket); #endif std::this_thread::sleep_for(std::chrono::milliseconds(10)); } } std::string getHTML() { return R"( Dynamic Gradient Generator

Dynamic Gradient Generator

Real-time gradient generation using C++ HTTP Server

Dynamic Gradient

Color Positions:

  • Top-left: FFFFFF (White)
  • Top-right: FF0000 (Red)
  • Center: 00FF00 (Green)
  • Bottom-left: 0000FF (Blue)
  • Bottom-right: 000000 (Black)
)"; } }; #endif