#include #include #include #include #include #include #include #include #include #include "util/simple_httpserver.hpp" #include "util/grid2.hpp" #include "util/bmpwriter.hpp" #include "util/jxlwriter.hpp" #include "util/timing_decorator.hpp" #include "simtools/sim2.hpp" // Global variables for live streaming std::queue> frameQueue; std::mutex queueMutex; std::condition_variable frameCondition; std::atomic streaming{false}; std::atomic activeClients{0}; std::atomic frameCounter{0}; // Current simulation parameters struct SimulationParams { std::string mode = "gradient"; uint32_t seed = 42; float scale = 4.0f; int octaves = 4; float persistence = 0.5f; float lacunarity = 2.0f; float elevation = 1.0f; float waterLevel = 0.3f; }; SimulationParams currentParams; std::mutex paramsMutex; // Function to convert hex color string to Vec4 Vec4 hexToVec4(const std::string& hex) { TIME_FUNCTION; if (hex.length() != 6) { return Vec4(0, 0, 0, 1); } int r, g, b; sscanf(hex.c_str(), "%02x%02x%02x", &r, &g, &b); return Vec4(r / 255.0f, g / 255.0f, b / 255.0f, 1.0f); } // Generate gradient frame data std::vector generateGradientFrame(int width = 512, int height = 512) { TIME_FUNCTION; const int POINTS_PER_DIM = 256; Grid2 grid; // Define colors Vec4 white = hexToVec4("ffffff"); Vec4 red = hexToVec4("ff0000"); Vec4 green = hexToVec4("00ff00"); Vec4 blue = hexToVec4("0000ff"); Vec4 black = hexToVec4("000000"); // Animate based on frame counter for live effect float time = frameCounter * 0.01f; for (int y = 0; y < POINTS_PER_DIM; ++y) { for (int x = 0; x < POINTS_PER_DIM; ++x) { float nx = (static_cast(x) / (POINTS_PER_DIM - 1)) * 2.0f - 1.0f; float ny = (static_cast(y) / (POINTS_PER_DIM - 1)) * 2.0f - 1.0f; Vec2 pos(nx, ny); float u = (nx + 1.0f) / 2.0f; float v = (ny + 1.0f) / 2.0f; Vec4 top = white * (1.0f - u) + red * u; Vec4 bottom = blue * (1.0f - u) + black * u; Vec4 cornerColor = top * (1.0f - v) + bottom * v; // Calculate distance from center (0,0) float distFromCenter = std::sqrt(nx * nx + ny * ny) / std::sqrt(2.0f); Vec4 color = green * (1.0f - distFromCenter) + cornerColor * distFromCenter; grid.addPoint(pos, color); } } return grid.renderToRGB(width, height); } // Generate terrain simulation frame data std::vector generateTerrainFrame(int width = 512, int height = 512) { TIME_FUNCTION; SimulationParams params; { std::lock_guard lock(paramsMutex); params = currentParams; } // Use frame counter to animate terrain uint32_t animatedSeed = params.seed + frameCounter; Sim2 sim(width, height, animatedSeed, params.scale, params.octaves, params.persistence, params.lacunarity, params.waterLevel, params.elevation); sim.generateTerrain(); return sim.renderToRGB(width, height); } // Streaming thread function void streamingThread() { auto lastFrameTime = std::chrono::steady_clock::now(); while (streaming) { auto startTime = std::chrono::steady_clock::now(); // Only generate frames if there are active clients if (activeClients > 0) { std::vector frame; { std::lock_guard lock(paramsMutex); if (currentParams.mode == "terrain") { frame = generateTerrainFrame(); } else { frame = generateGradientFrame(); } } // Add frame to queue { std::lock_guard lock(queueMutex); // Limit queue size to prevent memory issues while (frameQueue.size() > 10) { frameQueue.pop(); } frameQueue.push(std::move(frame)); frameCounter++; } // Notify waiting clients frameCondition.notify_all(); } // Control frame rate (30 FPS max) auto endTime = std::chrono::steady_clock::now(); auto elapsed = std::chrono::duration_cast(endTime - startTime); auto targetFrameTime = std::chrono::milliseconds(33); // ~30 FPS if (elapsed < targetFrameTime) { std::this_thread::sleep_for(targetFrameTime - elapsed); } lastFrameTime = endTime; } } // Get the latest frame (blocks until frame is available) std::vector getLatestFrame(int timeoutMs = 1000) { std::unique_lock lock(queueMutex); if (frameCondition.wait_for(lock, std::chrono::milliseconds(timeoutMs), []{ return !frameQueue.empty(); })) { auto frame = std::move(frameQueue.front()); // Keep only the latest frame for new clients std::queue> empty; std::swap(frameQueue, empty); frameQueue.push(frame); // Keep one frame for the next client return frame; } return {}; // Return empty frame on timeout } // Convert RGB data to JPEG (simplified - in real implementation use libjpeg) std::vector rgbToJpeg(const std::vector& rgbData, int width, int height) { TIME_FUNCTION; // TODO: return mjpeg return rgbData; // Return uncompressed RGB for now } // Add this function to get timing stats as JSON std::string getTimingStatsJSON() { auto stats = FunctionTimer::getStats(); std::stringstream json; json << "["; bool first = true; for (const auto& [func_name, data] : stats) { if (!first) json << ","; first = false; auto percentiles = FunctionTimer::calculatePercentiles(data.timings); json << "{" << "\"function\":\"" << func_name << "\"," << "\"call_count\":" << data.call_count << "," << "\"total_time\":" << std::fixed << std::setprecision(6) << data.total_time << "," << "\"avg_time\":" << std::fixed << std::setprecision(6) << data.avg_time() << "," << "\"min_time\":" << std::fixed << std::setprecision(6) << percentiles.min << "," << "\"max_time\":" << std::fixed << std::setprecision(6) << percentiles.max << "," << "\"median_time\":" << std::fixed << std::setprecision(6) << percentiles.median << "," << "\"p90_time\":" << std::fixed << std::setprecision(6) << percentiles.p90 << "," << "\"p95_time\":" << std::fixed << std::setprecision(6) << percentiles.p95 << "," << "\"p99_time\":" << std::fixed << std::setprecision(6) << percentiles.p99 << "}"; } json << "]"; return json.str(); } int main(int argc, char* argv[]) { // Check command line arguments int port = 8080; std::string webRoot = "web"; std::string mode = "gradient"; for (int i = 1; i < argc; ++i) { std::string arg = argv[i]; if (arg == "--port" || arg == "-p") { if (i + 1 < argc) port = std::stoi(argv[++i]); } else if (arg == "--webroot" || arg == "-w") { if (i + 1 < argc) webRoot = argv[++i]; } else if (arg == "-2d") { mode = "terrain"; } else if (arg == "-all") { mode = "all"; } else if (arg == "--help" || arg == "-h") { std::cout << "Usage: " << argv[0] << " [options]" << std::endl; std::cout << "Options:" << std::endl; std::cout << " -p, --port PORT Set server port (default: 8080)" << std::endl; std::cout << " -w, --webroot DIR Set web root directory (default: web)" << std::endl; std::cout << " -2d Display 2D terrain simulation" << std::endl; std::cout << " -all Allow switching between gradient and terrain" << std::endl; std::cout << " -h, --help Show this help message" << std::endl; return 0; } } // Set initial mode { std::lock_guard lock(paramsMutex); currentParams.mode = mode; } // Start streaming thread streaming = true; std::thread streamThread(streamingThread); SimpleHTTPServer server(port, webRoot); // MJPEG stream endpoint server.addRoute("/stream.mjpg", [](const std::string& method, const std::string& body) { if (method == "GET") { activeClients++; // Set up MJPEG stream headers std::string response = "HTTP/1.1 200 OK\r\n"; response += "Content-Type: multipart/x-mixed-replace; boundary=frame\r\n"; response += "Cache-Control: no-cache\r\n"; response += "Connection: close\r\n"; response += "\r\n"; return std::make_pair(200, response); } return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}")); }); // Single frame endpoint server.addRoute("/api/frame", [](const std::string& method, const std::string& body) { if (method == "GET") { activeClients++; auto frame = getLatestFrame(); if (!frame.empty()) { // Convert to JPEG (in real implementation) auto jpegData = rgbToJpeg(frame, 512, 512); // For now, send as raw RGB with custom content type std::string response(jpegData.begin(), jpegData.end()); activeClients--; return std::make_pair(200, response); } activeClients--; return std::make_pair(503, std::basic_string("No frame available")); } return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}")); }); // Frame info endpoint server.addRoute("/api/frame-info", [](const std::string& method, const std::string& body) { if (method == "GET") { std::stringstream json; json << "{" << "\"frame_count\":" << frameCounter << "," << "\"active_clients\":" << activeClients << "," << "\"width\":512," << "\"height\":512," << "\"channels\":3" << "}"; return std::make_pair(200, json.str()); } return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}")); }); // Parameter setting endpoint server.addRoute("/api/set-parameters", [](const std::string& method, const std::string& body) { if (method == "POST") { try { SimulationParams newParams; { std::lock_guard lock(paramsMutex); newParams = currentParams; } // Parse parameters from JSON body if (body.find("\"scale\"") != std::string::npos) { size_t pos = body.find("\"scale\":") + 8; newParams.scale = std::stof(body.substr(pos)); } if (body.find("\"octaves\"") != std::string::npos) { size_t pos = body.find("\"octaves\":") + 10; newParams.octaves = std::stoi(body.substr(pos)); } if (body.find("\"persistence\"") != std::string::npos) { size_t pos = body.find("\"persistence\":") + 14; newParams.persistence = std::stof(body.substr(pos)); } if (body.find("\"lacunarity\"") != std::string::npos) { size_t pos = body.find("\"lacunarity\":") + 13; newParams.lacunarity = std::stof(body.substr(pos)); } if (body.find("\"elevation\"") != std::string::npos) { size_t pos = body.find("\"elevation\":") + 12; newParams.elevation = std::stof(body.substr(pos)); } if (body.find("\"waterLevel\"") != std::string::npos) { size_t pos = body.find("\"waterLevel\":") + 13; newParams.waterLevel = std::stof(body.substr(pos)); } if (body.find("\"seed\"") != std::string::npos) { size_t pos = body.find("\"seed\":") + 7; newParams.seed = std::stoul(body.substr(pos)); } { std::lock_guard lock(paramsMutex); currentParams = newParams; } return std::make_pair(200, std::basic_string("{\"status\":\"success\"}")); } catch (const std::exception& e) { return std::make_pair(400, std::basic_string("{\"error\":\"Invalid parameters\"}")); } } return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}")); }); // Mode switching endpoint server.addRoute("/api/switch-mode", [](const std::string& method, const std::string& body) { if (method == "POST") { std::lock_guard lock(paramsMutex); if (currentParams.mode == "gradient") { currentParams.mode = "terrain"; } else { currentParams.mode = "gradient"; } std::string response = "{\"status\":\"success\", \"mode\":\"" + currentParams.mode + "\"}"; return std::make_pair(200, response); } return std::make_pair(405, std::basic_string("Method Not Allowed")); }); // Current mode endpoint server.addRoute("/api/current-mode", [](const std::string& method, const std::string& body) { if (method == "GET") { std::lock_guard lock(paramsMutex); std::string response = "{\"mode\":\"" + currentParams.mode + "\"}"; return std::make_pair(200, response); } return std::make_pair(405, std::basic_string("Method Not Allowed")); }); // Add timing stats endpoint server.addRoute("/api/timing-stats", [](const std::string& method, const std::string& body) { if (method == "GET") { return std::make_pair(200, getTimingStatsJSON()); } return std::make_pair(405, std::basic_string("Method Not Allowed")); }); // Add clear stats endpoint server.addRoute("/api/clear-stats", [](const std::string& method, const std::string& body) { if (method == "POST") { FunctionTimer::clearStats(); return std::make_pair(200, std::basic_string("{\"status\":\"success\"}")); } return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}")); }); if (!server.start()) { std::cerr << "Failed to start server on port " << port << std::endl; streaming = false; if (streamThread.joinable()) streamThread.join(); return 1; } std::cout << "Server running on http://localhost:" << port << std::endl; std::cout << "Web root: " << webRoot << std::endl; std::cout << "Mode: " << mode << " (Live Streaming)" << std::endl; std::cout << "Live stream available at /stream.mjpg" << std::endl; std::cout << "Single frames available at /api/frame" << std::endl; std::cout << "Timing stats available at /api/timing-stats" << std::endl; server.handleRequests(); // Cleanup streaming = false; if (streamThread.joinable()) { streamThread.join(); } return 0; }