yggdrasil75
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58d90e9cd7
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fixes and lod
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2026-01-30 19:41:55 -05:00 |
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Yggdrasil75
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2006fd5f57
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asdf
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2026-01-30 14:56:26 -05:00 |
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Yggdrasil75
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9a87eeb355
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layered noise
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2026-01-30 14:43:27 -05:00 |
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Yggdrasil75
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662da70665
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a lot of noise stuff
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2026-01-30 13:22:25 -05:00 |
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Yggdrasil75
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ce526bebc9
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woops. didnt mean to remove that.
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2026-01-30 08:17:19 -05:00 |
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Yggdrasil75
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33c27fd5b7
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remove old junk
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2026-01-30 08:10:17 -05:00 |
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Yggdrasil75
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9b81d0f5f8
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moved stats to window
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2026-01-30 07:56:35 -05:00 |
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Yggdrasil75
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c8aa34dcda
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faster fastvoxeltraverse
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2026-01-30 07:05:52 -05:00 |
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Yggdrasil75
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c6038722e5
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some attempts at speed improvements
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2026-01-29 14:50:40 -05:00 |
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Yggdrasil75
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820cc1f873
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added some more fun features for rendering
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2026-01-29 12:52:31 -05:00 |
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Yggdrasil75
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c282acd725
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meh.
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2026-01-29 09:15:02 -05:00 |
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Yggdrasil75
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670ff42b82
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CRUD
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2026-01-29 06:50:57 -05:00 |
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yggdrasil75
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44068ba32c
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minimal effort global illumination
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2026-01-29 05:39:10 -05:00 |
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yggdrasil75
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aaa7b1e24e
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preparations for further changes
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2026-01-28 21:00:16 -05:00 |
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Yggdrasil75
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f24fcaa691
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minor positioning changes
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2026-01-28 14:48:02 -05:00 |
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Yggdrasil75
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4febc51784
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it works
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2026-01-28 14:34:58 -05:00 |
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Yggdrasil75
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19462868ea
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updated pnoise, added path tracing of lights. I got some more to do though.
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2026-01-28 09:45:14 -05:00 |
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Yggdrasil75
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e5e0c5b838
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woops, changed this while testing, forgot to change back
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2026-01-28 06:46:37 -05:00 |
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yggdrasil75
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d45df35101
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fixed overloading a variable
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2026-01-27 19:51:06 -05:00 |
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Yggdrasil75
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c0d15a0b9f
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pushing camera eigen update, and other fixes
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2026-01-27 16:11:09 -05:00 |
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yggdrasil75
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e0764318b4
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added eigen, dropping my own for the speed potential. its still kinda broken, but its faster.
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2026-01-26 21:06:53 -05:00 |
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yggdrasil75
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c3916d146a
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usually works. need to figure out what causes it to not to sometimes.
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2026-01-26 20:02:01 -05:00 |
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Yggdrasil75
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ed6b625826
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well, its still broken. hopefully this helps.
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2026-01-23 15:15:06 -05:00 |
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Yggdrasil75
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e7ce32b266
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let the compiler optimize. its better at it than I am.
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2026-01-23 13:41:57 -05:00 |
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Yggdrasil75
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c77d3b25ba
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fixed an oversight. was too small a morton code.
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2026-01-23 13:10:39 -05:00 |
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Yggdrasil75
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4f409cedc5
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well, fast enough I guess.
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2026-01-23 10:13:51 -05:00 |
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yggdrasil75
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9c0be89a8b
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need to fix later
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2026-01-23 05:47:28 -05:00 |
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yggdrasil75
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65d36cc34c
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sped up sphere creation, added some chunk stuff. removed serialization that didnt work.
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2026-01-22 21:04:13 -05:00 |
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yggdrasil75
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a453149f57
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some further optimizing and updating mat3
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2026-01-22 18:15:53 -05:00 |
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Yggdrasil75
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842da7a507
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reverted step. added morton encoding.
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2026-01-22 14:44:53 -05:00 |
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Yggdrasil75
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5d18ff0199
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tMax was slower with the precompute.
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2026-01-22 10:08:47 -05:00 |
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yggdrasil75
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5ef07c6af5
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made it I think faster
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2026-01-21 20:25:25 -05:00 |
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Yggdrasil75
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0aeed604a7
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pushing home. will need to correct some things. idea: precalculate regions of steps
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2026-01-21 15:01:22 -05:00 |
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Yggdrasil75
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dc514cfe31
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add fp16 with fp32 fallback
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2026-01-21 10:13:39 -05:00 |
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Yggdrasil75
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ff3e4711db
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fast inverse square root is fast. and ignore that typo
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2026-01-21 07:23:09 -05:00 |
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yggdrasil75
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63a21b103f
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fixing initial alpha
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2026-01-21 05:49:36 -05:00 |
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yggdrasil75
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76e0d4e06a
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kinda works.
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2026-01-20 21:10:10 -05:00 |
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yggdrasil75
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a4e378bbcd
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some fixes, also changed from doubles to floats to save memory for sake of cache optimization
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2026-01-20 18:17:35 -05:00 |
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Yggdrasil75
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c52c6b14b9
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correct something in my uv map
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2026-01-20 15:01:35 -05:00 |
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Yggdrasil75
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a0b9fab5f9
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fixed a lot, added some more, made it faster.
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2026-01-20 12:45:23 -05:00 |
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Yggdrasil75
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58555f96c8
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skipping chunks added.
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2026-01-20 09:30:23 -05:00 |
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Yggdrasil75
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840a3f1517
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fixing stuff.
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2026-01-20 08:20:47 -05:00 |
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Yggdrasil75
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f91998e839
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revert of majority of chunk stuff. wasnt working well.
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2026-01-20 06:56:17 -05:00 |
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Yggdrasil75
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db423030dd
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pushing this home.
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2026-01-19 15:01:15 -05:00 |
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Yggdrasil75
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0782189838
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fixed segfault.
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2026-01-19 12:48:02 -05:00 |
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Yggdrasil75
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310b4233be
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some attempts to resolve chunking issues
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2026-01-19 12:33:29 -05:00 |
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Yggdrasil75
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835ac45c9a
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pushing some more features to chunks before implementing.
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2026-01-19 09:09:05 -05:00 |
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Yggdrasil75
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a914e7a1f7
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add chunks
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2026-01-19 07:12:20 -05:00 |
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yggdrasil75
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1ae8514e01
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fixed a color index issue.
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2026-01-18 21:11:05 -05:00 |
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yggdrasil75
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a4e8581e99
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remove mesh, add a limit to voxeltraverse
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2026-01-18 20:59:55 -05:00 |
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