minor fix

This commit is contained in:
yggdrasil75
2025-12-02 05:45:37 -05:00
parent 137042c18f
commit b3f796ce01
2 changed files with 4 additions and 4 deletions

View File

@@ -11,6 +11,7 @@
#include <unordered_set> #include <unordered_set>
#include <execution> #include <execution>
#include <algorithm> #include <algorithm>
#include "../ray3.hpp"
constexpr float EPSILON = 0.0000000000000000000000001; constexpr float EPSILON = 0.0000000000000000000000001;
@@ -257,7 +258,6 @@ protected:
float neighborRadius = 1.0f; float neighborRadius = 1.0f;
//TODO: spatial map
SpatialGrid3 spatialGrid; SpatialGrid3 spatialGrid;
float spatialCellSize = neighborRadius * 1.5f; float spatialCellSize = neighborRadius * 1.5f;
@@ -442,8 +442,8 @@ public:
} }
} }
frame getGridRegionAsFrame(const Vec3& minCorner, const Vec3& maxCorner, frame getGridRegionAsFrame(const Vec3& minCorner, const Vec3& maxCorner, Vec3& res,
Vec3& res, frame::colormap outChannels = frame::colormap::RGB) { const Ray3& View, frame::colormap outChannels = frame::colormap::RGB) {
TIME_FUNCTION; TIME_FUNCTION;
//TODO: need to implement this. //TODO: need to implement this.
} }

View File

@@ -1,7 +1,7 @@
#ifndef RAY3_HPP #ifndef RAY3_HPP
#define RAY3_HPP #define RAY3_HPP
#include "Vec3.hpp" #include "vectorlogic/vec3.hpp"
class Ray3 { class Ray3 {
public: public: