I was using gradient, switched to laplace.
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@@ -400,9 +400,9 @@ int main() {
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bool show_another_window = false;
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ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
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static float f = 30.0f;
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static int i1 = 1024;
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static int i2 = 1024;
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static int i3 = 480;
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static int i1 = 256;
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static int i2 = 256;
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static int i3 = 4800;
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static int i4 = 8;
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static int noisemod = 42;
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static float fs = 1.0;
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