another minor feature
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@@ -690,7 +690,7 @@ public:
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return removeNode(root_.get());
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}
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std::vector<std::shared_ptr<NodeData>> findInRadius(const PointType& center, float radius) const {
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std::vector<std::shared_ptr<NodeData>> findInRadius(const PointType& center, float radius, int objectid = -1) const {
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std::vector<std::shared_ptr<NodeData>> results;
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if (!root_) return results;
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@@ -714,7 +714,7 @@ public:
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if (!pointData->active) continue;
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float pointDistSq = (pointData->position - center).squaredNorm();
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if (pointDistSq <= radiusSq) {
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if (pointDistSq <= radiusSq && (pointData->objectId == objectid || objectid == -1)) {
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results.emplace_back(pointData);
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}
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}
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