start of streaming
This commit is contained in:
242
main.cpp
242
main.cpp
@@ -1,5 +1,10 @@
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#include <iostream>
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#include <string>
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#include <vector>
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#include <memory>
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#include <atomic>
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#include <thread>
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#include <chrono>
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#include "util/simple_httpserver.hpp"
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#include "util/grid2.hpp"
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#include "util/bmpwriter.hpp"
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@@ -7,6 +12,11 @@
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#include "util/timing_decorator.hpp"
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#include "simtools/sim2.hpp"
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std::vector<uint8_t> currentFrame;
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std::atomic<bool> frameReady{false};
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std::atomic<bool> streaming{false};
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std::mutex frameMutex;
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// Function to convert hex color string to Vec4
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Vec4 hexToVec4(const std::string& hex) {
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TIME_FUNCTION;
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@@ -21,8 +31,8 @@ Vec4 hexToVec4(const std::string& hex) {
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return Vec4(r / 255.0f, g / 255.0f, b / 255.0f, 1.0f);
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}
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// Generate gradient image
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bool generateGradientImage(const std::string& filename, int width = 512, int height = 512) {
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// Generate gradient frame data
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std::vector<uint8_t> generateGradientFrame(int width = 512, int height = 512) {
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TIME_FUNCTION;
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const int POINTS_PER_DIM = 256;
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@@ -65,26 +75,39 @@ bool generateGradientImage(const std::string& filename, int width = 512, int hei
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}
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// Render to RGB image
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std::vector<uint8_t> imageData = grid.renderToRGB(width, height);
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// Save as JXL
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return JXLWriter::saveJXL(filename, imageData, width, height);
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return grid.renderToRGB(width, height);
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}
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// Generate terrain simulation image
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bool generateTerrainImage(const std::string& filename, int width = 512, int height = 512, uint32_t seed = 42, float scale = 4.0f, int octaves = 4,
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float persistence = 0.5f, float lacunarity = 2.0f, float waterlevel = 0.3f, float elevation = 1.0f) {
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TIME_FUNCTION;
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// Streaming thread function
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void streamingThread(const std::string& mode) {
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uint32_t frameCount = 0;
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auto lastFrameTime = std::chrono::steady_clock::now();
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Sim2 sim(width, height, seed, scale, octaves, persistence, lacunarity, waterlevel, elevation);
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sim.generateTerrain();
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// Randomize seed for variety
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// Render to RGB image
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std::vector<uint8_t> imageData = sim.renderToRGB(width, height);
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// Save as JXL
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return JXLWriter::saveJXL(filename, imageData, width, height);
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while (streaming) {
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auto startTime = std::chrono::steady_clock::now();
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std::vector<uint8_t> newFrame;
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newFrame = generateGradientFrame(512, 512);
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{
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std::lock_guard<std::mutex> lock(frameMutex);
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currentFrame = std::move(newFrame);
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frameReady = true;
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}
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frameCount++;
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// Limit frame rate to ~30 FPS
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auto endTime = std::chrono::steady_clock::now();
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auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(endTime - startTime);
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auto targetFrameTime = std::chrono::milliseconds(33); // ~30 FPS
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if (elapsed < targetFrameTime) {
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std::this_thread::sleep_for(targetFrameTime - elapsed);
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}
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lastFrameTime = endTime;
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}
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}
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// Add this function to get timing stats as JSON
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@@ -136,8 +159,6 @@ int main(int argc, char* argv[]) {
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if (i + 1 < argc) {
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webRoot = argv[++i];
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}
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} else if (arg == "-2d") {
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mode = "terrain";
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} else if (arg == "-all") {
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mode = "all";
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} else if (arg == "--help" || arg == "-h") {
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@@ -145,92 +166,60 @@ int main(int argc, char* argv[]) {
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std::cout << "Options:" << std::endl;
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std::cout << " -p, --port PORT Set server port (default: 8080)" << std::endl;
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std::cout << " -w, --webroot DIR Set web root directory (default: web)" << std::endl;
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std::cout << " -2d Display 2D terrain simulation" << std::endl;
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std::cout << " -all Allow switching between gradient and terrain" << std::endl;
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std::cout << " -h, --help Show this help message" << std::endl;
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return 0;
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}
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}
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// Generate initial image based on mode
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std::cout << "Generating " << mode << " image..." << std::endl;
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bool success = false;
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// Generate initial frame
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std::cout << "Starting " << mode << " streaming..." << std::endl;
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if (mode == "terrain") {
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success = generateTerrainImage(webRoot + "/output/display.jxl");
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} else {
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success = generateGradientImage(webRoot + "/output/display.jxl");
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}
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if (success) {
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std::cout << mode << " image generated successfully" << std::endl;
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} else {
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std::cerr << "Failed to generate " << mode << " image" << std::endl;
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return 1;
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}
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// Start streaming thread
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streaming = true;
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std::thread streamThread(streamingThread, mode);
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SimpleHTTPServer server(port, webRoot);
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// Add parameter setting endpoint
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server.addRoute("/api/set-parameters", [webRoot](const std::string& method, const std::string& body) {
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if (method == "POST") {
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try {
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// Parse JSON parameters
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// Simple JSON parsing - in a real application you'd use a proper JSON library
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float scale = 4.0f;
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int octaves = 4;
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float persistence = 0.5f;
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float lacunarity = 2.0f;
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float elevation = 1.0f;
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float waterLevel = 0.3f;
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uint32_t seed = 42;
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// Extract parameters from JSON (simplified parsing)
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if (body.find("\"scale\"") != std::string::npos) {
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size_t pos = body.find("\"scale\":") + 8;
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scale = std::stof(body.substr(pos));
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}
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if (body.find("\"octaves\"") != std::string::npos) {
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size_t pos = body.find("\"octaves\":") + 10;
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octaves = std::stoi(body.substr(pos));
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}
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if (body.find("\"persistence\"") != std::string::npos) {
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size_t pos = body.find("\"persistence\":") + 14;
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persistence = std::stof(body.substr(pos));
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}
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if (body.find("\"lacunarity\"") != std::string::npos) {
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size_t pos = body.find("\"lacunarity\":") + 13;
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lacunarity = std::stof(body.substr(pos));
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}
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if (body.find("\"elevation\"") != std::string::npos) {
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size_t pos = body.find("\"elevation\":") + 12;
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elevation = std::stof(body.substr(pos));
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}
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if (body.find("\"waterLevel\"") != std::string::npos) {
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size_t pos = body.find("\"waterLevel\":") + 13;
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waterLevel = std::stof(body.substr(pos));
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}
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if (body.find("\"seed\"") != std::string::npos) {
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size_t pos = body.find("\"seed\":") + 7;
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seed = std::stoul(body.substr(pos));
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}
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// Create NEW instance each time (remove 'static')
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Sim2 sim(512, 512, seed, scale, octaves, persistence, lacunarity, waterLevel, elevation);
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// Regenerate and save
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std::vector<uint8_t> imageData = sim.renderToRGB(512, 512);
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bool success = generateTerrainImage(webRoot + "/output/display.jxl", 512, 512, seed, scale, octaves, persistence, lacunarity, waterLevel, elevation);
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//bool success = JXLWriter::saveJXL(webRoot + "/output/display.jxl", imageData, 512, 512);
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if (success) {
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return std::make_pair(200, std::basic_string("{\"status\":\"success\"}"));
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} else {
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return std::make_pair(500, std::basic_string("{\"error\":\"Failed to generate terrain\"}"));
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}
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} catch (const std::exception& e) {
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return std::make_pair(400, std::basic_string("{\"error\":\"Invalid parameters\"}"));
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// Add live stream endpoint
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server.addRoute("/api/live-stream", [](const std::string& method, const std::string& body) {
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if (method == "GET") {
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int maxWait = 100;
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while (!frameReady && maxWait-- > 0) {
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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if (!frameReady) {
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return std::make_pair(503, std::basic_string("{\"error\":\"No frame available\"}"));
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}
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std::vector<uint8_t> frameCopy;
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{
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std::lock_guard<std::mutex> lock(frameMutex);
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frameCopy = currentFrame;
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}
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// Convert to base64 for JSON response
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std::string base64Data = "data:image/jpeg;base64,";
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// TODO
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std::stringstream json;
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json << "{\"frame_available\":true,\"width\":512,\"height\":512,\"data_size\":" << frameCopy.size() << "}";
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return std::make_pair(200, json.str());
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}
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return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
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});
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server.addRoute("/stream.mjpg", [](const std::string& method, const std::string& body) {
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if (method == "GET") {
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// TODO
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std::string response = "HTTP/1.1 200 OK\r\n";
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response += "Content-Type: multipart/x-mixed-replace; boundary=frame\r\n";
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response += "Connection: close\r\n";
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response += "\r\n";
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return std::make_pair(200, response);
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}
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return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
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});
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@@ -243,59 +232,19 @@ int main(int argc, char* argv[]) {
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return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
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});
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// Add clear stats endpoint
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server.addRoute("/api/clear-stats", [](const std::string& method, const std::string& body) {
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if (method == "POST") {
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FunctionTimer::clearStats();
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return std::make_pair(200, std::basic_string("{\"status\":\"success\"}"));
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}
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return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
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});
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// Add mode switching endpoint for -all mode
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if (mode == "all") {
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server.addRoute("/api/switch-mode", [webRoot](const std::string& method, const std::string& body) {
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server.addRoute("/api/switch-mode", [](const std::string& method, const std::string& body) {
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if (method == "POST") {
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static bool currentModeGradient = true;
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bool success = false;
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if (currentModeGradient) {
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success = generateTerrainImage(webRoot + "/output/display.jxl");
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} else {
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success = generateGradientImage(webRoot + "/output/display.jxl");
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}
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if (success) {
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currentModeGradient = !currentModeGradient;
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std::string newMode = currentModeGradient ? "gradient" : "terrain";
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return std::make_pair(200, std::basic_string("{\"status\":\"success\", \"mode\":\"" + newMode + "\"}"));
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} else {
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return std::make_pair(500, std::basic_string("{\"error\":\"Failed to generate image\"}"));
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}
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//TODO
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return std::make_pair(200, std::basic_string("{\"status\":\"success\", \"mode\":\"switched\"}"));
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}
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return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
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});
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server.addRoute("/api/current-mode", [](const std::string& method, const std::string& body) {
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if (method == "GET") {
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static bool currentModeGradient = true;
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std::string mode = currentModeGradient ? "gradient" : "terrain";
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return std::make_pair(200, std::basic_string("{\"mode\":\"" + mode + "\"}"));
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}
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return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
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});
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}
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// Add refresh endpoint for terrain mode (fast regeneration)
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if (mode == "terrain" || mode == "all") {
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server.addRoute("/api/refresh-terrain", [webRoot](const std::string& method, const std::string& body) {
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if (method == "POST") {
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bool success = generateTerrainImage(webRoot + "/output/display.jxl");
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if (success) {
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return std::make_pair(200, std::basic_string("{\"status\":\"success\"}"));
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} else {
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return std::make_pair(500, std::basic_string("{\"error\":\"Failed to generate terrain\"}"));
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}
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return std::make_pair(200, std::basic_string("{\"mode\":\"live\"}"));
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}
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return std::make_pair(405, std::basic_string("{\"error\":\"Method Not Allowed\"}"));
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});
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@@ -303,25 +252,30 @@ int main(int argc, char* argv[]) {
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if (!server.start()) {
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std::cerr << "Failed to start server on port " << port << std::endl;
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streaming = false;
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if (streamThread.joinable()) streamThread.join();
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return 1;
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}
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std::cout << "Server running on http://localhost:" << port << std::endl;
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std::cout << "Web root: " << webRoot << std::endl;
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std::cout << "Mode: " << mode << std::endl;
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std::cout << "Live stream available at /api/live-stream" << std::endl;
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std::cout << "Timing stats available at /api/timing-stats" << std::endl;
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if (mode == "all") {
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std::cout << "Mode switching available at /api/switch-mode" << std::endl;
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}
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if (mode == "terrain") {
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std::cout << "Fast terrain refresh available at /api/refresh-terrain" << std::endl;
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}
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std::cout << "Press Ctrl+C to stop the server" << std::endl;
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server.handleRequests();
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// Cleanup
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streaming = false;
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if (streamThread.joinable()) {
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streamThread.join();
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}
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return 0;
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}
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@@ -13,62 +13,23 @@
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<div class="controls">
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<button onclick="currentMode === 'terrain' ? refreshTerrain() : refreshImage()" id="refreshBtn">Refresh Image</button>
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<button onclick="toggleAutoRefresh()" id="autoRefreshBtn">Start Auto-Refresh (5s)</button>
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<button onclick="toggleStream()" id="streamBtn">Start Stream</button>
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<button onclick="switchMode()" id="switchModeBtn" style="display: none;">Switch Mode</button>
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<button onclick="showStats()" id="statsBtn">Show Performance Stats</button>
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<button onclick="clearStats()" id="clearStatsBtn">Clear Stats</button>
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<button onclick="toggleParameters()" id="paramsBtn">Show Parameters</button>
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</div>
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<!-- Parameter Control Panel -->
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<div id="parameterPanel" class="parameter-panel" style="display: none;">
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<h3>Terrain Parameters</h3>
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<div class="param-grid">
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<div class="param-group">
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<label for="scale">Scale:</label>
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<input type="range" id="scale" min="0.1" max="20" step="0.1" value="4.0">
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<span id="scaleValue">4.0</span>
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</div>
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<div class="param-group">
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<label for="octaves">Octaves:</label>
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<input type="range" id="octaves" min="1" max="8" step="1" value="4">
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<span id="octavesValue">4</span>
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</div>
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<div class="param-group">
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<label for="persistence">Persistence:</label>
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<input type="range" id="persistence" min="0" max="1" step="0.05" value="0.5">
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<span id="persistenceValue">0.5</span>
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</div>
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<div class="param-group">
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<label for="lacunarity">Lacunarity:</label>
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<input type="range" id="lacunarity" min="1" max="4" step="0.1" value="2.0">
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<span id="lacunarityValue">2.0</span>
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</div>
|
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<div class="param-group">
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<label for="elevation">Elevation Multiplier:</label>
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<input type="range" id="elevation" min="0.1" max="3" step="0.1" value="1.0">
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<span id="elevationValue">1.0</span>
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</div>
|
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<div class="param-group">
|
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<label for="waterLevel">Water Level:</label>
|
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<input type="range" id="waterLevel" min="0" max="1" step="0.05" value="0.3">
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<span id="waterLevelValue">0.3</span>
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</div>
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<div class="param-group">
|
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<label for="seed">Seed:</label>
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<input type="number" id="seed" value="42" min="0" max="999999">
|
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<button onclick="randomizeSeed()">Random</button>
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</div>
|
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</div>
|
||||
<div class="param-actions">
|
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<button onclick="applyParameters()">Apply Parameters</button>
|
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<button onclick="resetParameters()">Reset to Default</button>
|
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<div class="stream-container">
|
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<canvas id="streamCanvas" width="512" height="512"></canvas>
|
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<div id="streamInfo" class="stream-info">
|
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<span id="fpsCounter">0 FPS</span>
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<span id="frameCounter">Frame: 0</span>
|
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</div>
|
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</div>
|
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<div class="image-container">
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<img id="displayImage" src="./output/display.jxl" alt="Dynamic Image">
|
||||
</div>
|
||||
|
||||
|
||||
<div id="statsPanel" class="stats-panel" style="display: none;">
|
||||
<div class="stats-header">
|
||||
<h3>Performance Statistics</h3>
|
||||
@@ -82,6 +43,7 @@
|
||||
<div id="status" class="status"></div>
|
||||
</div>
|
||||
|
||||
<script src="stream.js"></script>
|
||||
<script src="script.js"></script>
|
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</body>
|
||||
</html>
|
||||
</html>
|
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152
web/stream.js
Normal file
152
web/stream.js
Normal file
@@ -0,0 +1,152 @@
|
||||
let streamInterval = null;
|
||||
let isStreaming = false;
|
||||
let frameCount = 0;
|
||||
let lastFrameTime = 0;
|
||||
let currentFPS = 0;
|
||||
|
||||
const canvas = document.getElementById('streamCanvas');
|
||||
const ctx = canvas.getContext('2d');
|
||||
const fpsCounter = document.getElementById('fpsCounter');
|
||||
const frameCounter = document.getElementById('frameCounter');
|
||||
|
||||
function toggleStream() {
|
||||
const button = document.getElementById('streamBtn');
|
||||
|
||||
if (isStreaming) {
|
||||
stopStream();
|
||||
button.textContent = 'Start Stream';
|
||||
button.classList.remove('danger');
|
||||
updateStatus('Stream stopped');
|
||||
} else {
|
||||
startStream();
|
||||
button.textContent = 'Stop Stream';
|
||||
button.classList.add('danger');
|
||||
updateStatus('Stream started');
|
||||
}
|
||||
}
|
||||
|
||||
function startStream() {
|
||||
isStreaming = true;
|
||||
frameCount = 0;
|
||||
lastFrameTime = performance.now();
|
||||
|
||||
// Start the stream loop
|
||||
streamInterval = setInterval(fetchFrame, 1000 / 30); // Start with 30 FPS
|
||||
}
|
||||
|
||||
function stopStream() {
|
||||
isStreaming = false;
|
||||
if (streamInterval) {
|
||||
clearInterval(streamInterval);
|
||||
streamInterval = null;
|
||||
}
|
||||
|
||||
// Clear canvas
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
ctx.fillStyle = '#333';
|
||||
ctx.font = '20px Arial';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.fillText('Stream Stopped', canvas.width / 2, canvas.height / 2);
|
||||
}
|
||||
|
||||
async function fetchFrame() {
|
||||
if (!isStreaming) return;
|
||||
|
||||
try {
|
||||
const response = await fetch('/api/live-stream');
|
||||
const data = await response.json();
|
||||
|
||||
if (data.frame_available) {
|
||||
// In a real implementation, you'd decode the frame data and draw it
|
||||
// For now, we'll simulate by generating a pattern based on time
|
||||
drawSimulatedFrame();
|
||||
updateFrameCounter();
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error fetching frame:', error);
|
||||
updateStatus('Error fetching frame', 'error');
|
||||
}
|
||||
}
|
||||
|
||||
function updateFrameCounter() {
|
||||
frameCount++;
|
||||
const now = performance.now();
|
||||
const elapsed = now - lastFrameTime;
|
||||
|
||||
if (elapsed >= 1000) {
|
||||
currentFPS = Math.round((frameCount * 1000) / elapsed);
|
||||
fpsCounter.textContent = `${currentFPS} FPS`;
|
||||
frameCounter.textContent = `Frame: ${frameCount}`;
|
||||
frameCount = 0;
|
||||
lastFrameTime = now;
|
||||
}
|
||||
}
|
||||
|
||||
function updateStatus(message, type = 'info') {
|
||||
const statusEl = document.getElementById('status');
|
||||
statusEl.textContent = message;
|
||||
statusEl.className = `status ${type}`;
|
||||
|
||||
// Auto-hide after 5 seconds
|
||||
setTimeout(() => {
|
||||
statusEl.textContent = '';
|
||||
statusEl.className = 'status';
|
||||
}, 5000);
|
||||
}
|
||||
|
||||
function showStats() {
|
||||
fetch('/api/timing-stats')
|
||||
.then(response => response.json())
|
||||
.then(data => {
|
||||
displayStats(data);
|
||||
document.getElementById('statsPanel').style.display = 'block';
|
||||
})
|
||||
.catch(error => {
|
||||
console.error('Error fetching stats:', error);
|
||||
updateStatus('Error loading stats', 'error');
|
||||
});
|
||||
}
|
||||
|
||||
function hideStats() {
|
||||
document.getElementById('statsPanel').style.display = 'none';
|
||||
}
|
||||
|
||||
function displayStats(stats) {
|
||||
const statsContent = document.getElementById('statsContent');
|
||||
|
||||
if (stats.length === 0) {
|
||||
statsContent.innerHTML = '<p>No timing data available.</p>';
|
||||
return;
|
||||
}
|
||||
|
||||
let html = '<table class="stats-table">';
|
||||
html += '<tr><th>Function</th><th>Calls</th><th>Total (s)</th><th>Avg (s)</th><th>Min (s)</th><th>Max (s)</th><th>Median (s)</th><th>P90 (s)</th><th>P95 (s)</th><th>P99 (s)</th></tr>';
|
||||
|
||||
stats.forEach(stat => {
|
||||
html += `<tr>
|
||||
<td>${stat.function}</td>
|
||||
<td>${stat.call_count}</td>
|
||||
<td>${parseFloat(stat.total_time).toFixed(6)}</td>
|
||||
<td>${parseFloat(stat.avg_time).toFixed(6)}</td>
|
||||
<td>${parseFloat(stat.min_time).toFixed(6)}</td>
|
||||
<td>${parseFloat(stat.max_time).toFixed(6)}</td>
|
||||
<td>${parseFloat(stat.median_time).toFixed(6)}</td>
|
||||
<td>${parseFloat(stat.p90_time).toFixed(6)}</td>
|
||||
<td>${parseFloat(stat.p95_time).toFixed(6)}</td>
|
||||
<td>${parseFloat(stat.p99_time).toFixed(6)}</td>
|
||||
</tr>`;
|
||||
});
|
||||
|
||||
html += '</table>';
|
||||
statsContent.innerHTML = html;
|
||||
}
|
||||
|
||||
// Initialize on page load
|
||||
document.addEventListener('DOMContentLoaded', function() {
|
||||
// Setup sliders
|
||||
setupSlider('fps', 'fpsValue', 30);
|
||||
setupSlider('quality', 'qualityValue', 85);
|
||||
|
||||
// Show stopped state
|
||||
stopStream();
|
||||
});
|
||||
@@ -169,4 +169,39 @@ button.danger:hover {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
.stream-container {
|
||||
position: relative;
|
||||
margin: 20px 0;
|
||||
padding: 20px;
|
||||
background: rgba(255, 255, 255, 0.2);
|
||||
border-radius: 10px;
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
#streamCanvas {
|
||||
border-radius: 8px;
|
||||
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.3);
|
||||
background: #000;
|
||||
}
|
||||
|
||||
.stream-info {
|
||||
position: absolute;
|
||||
top: 30px;
|
||||
right: 30px;
|
||||
background: rgba(0, 0, 0, 0.7);
|
||||
padding: 8px 12px;
|
||||
border-radius: 6px;
|
||||
font-size: 14px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
}
|
||||
|
||||
.stream-info span {
|
||||
color: #fff;
|
||||
font-family: monospace;
|
||||
}
|
||||
|
||||
/* DO NOT ADD STATS CSS*/
|
||||
Reference in New Issue
Block a user