kinda works.
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@@ -148,8 +148,7 @@ void createGreenSphere(defaults config, VoxelGrid& grid) {
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}
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if (shouldSet) {
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grid.set(Vec3i(x, y, z), true,
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Vec3ui8(sphereConfig.r, sphereConfig.g, sphereConfig.b));
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grid.set(Vec3i(x, y, z), true, Vec3ui8(sphereConfig.r, sphereConfig.g, sphereConfig.b), 0.25);
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}
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}
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}
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