works now I think
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@@ -13,7 +13,7 @@
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struct AnimationConfig {
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int width = 1024;
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int height = 1024;
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int totalFrames = 4800;
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int totalFrames = 5;
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float fps = 30.0f;
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int numSeeds = 8;
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};
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@@ -109,6 +109,7 @@ void expandPixel(Grid2& grid, AnimationConfig config, std::vector<std::tuple<siz
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}
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}
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seeds.clear();
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seeds.shrink_to_fit();
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seeds = std::move(newseeds);
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}
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