test version will be rewritten before main.
This commit is contained in:
@@ -837,6 +837,57 @@ public:
|
||||
|
||||
void addMoon() {
|
||||
///TODO: using planetConfig, add moon(s).
|
||||
TIME_FUNCTION;
|
||||
|
||||
const float realEarthRadiusKm = 6371.0f;
|
||||
const float realMoonRadiusKm = 1737.4f;
|
||||
const float realOrbitKm = 384400.0f;
|
||||
float simScale = config.radius / realEarthRadiusKm;
|
||||
|
||||
float moonRadius = realMoonRadiusKm * simScale;
|
||||
float orbitDistance = realOrbitKm * simScale;
|
||||
|
||||
std::cout << "--- MOON GENERATION ---" << std::endl;
|
||||
std::cout << "Sim Scale: " << simScale << " units/km" << std::endl;
|
||||
std::cout << "Moon Radius: " << moonRadius << " units" << std::endl;
|
||||
std::cout << "Orbit Distance: " << orbitDistance << " units" << std::endl;
|
||||
|
||||
// Place the moon on the Z-axis to keep it distinct from the star (which is on the X-axis)
|
||||
v3 moonCenter = config.center + v3(0.0f, 0.0f, orbitDistance);
|
||||
v3 moonColor = v3(0.7f, 0.7f, 0.72f); // Pale gray color
|
||||
|
||||
// Surface area ratio Moon/Earth is ~0.074. We scale the points to maintain node density.
|
||||
int moonPoints = std::max(1000, static_cast<int>(config.surfacePoints * 0.075f));
|
||||
|
||||
for (int i = 0; i < moonPoints; i++) {
|
||||
float y = 1.0f - (i * 2.0f) / (moonPoints - 1);
|
||||
float radiusY = std::sqrt(1.0f - y * y);
|
||||
float Θ = Φ * i;
|
||||
float x = std::cos(Θ) * radiusY;
|
||||
float z = std::sin(Θ) * radiusY;
|
||||
|
||||
v3 dir(x, y, z);
|
||||
v3 pos = moonCenter + dir * moonRadius;
|
||||
Particle pt;
|
||||
|
||||
pt.altPos = std::make_unique<AltPositions>();
|
||||
pt.altPos->originalPos = pos.cast<Eigen::half>();
|
||||
pt.altPos->noisePos = pos.cast<Eigen::half>();
|
||||
pt.altPos->tectonicPos = pos.cast<Eigen::half>();
|
||||
|
||||
pt.currentPos = pos;
|
||||
pt.originColor = moonColor.cast<Eigen::half>();
|
||||
pt.noiseDisplacement = 0.0f;
|
||||
pt.surface = true;
|
||||
|
||||
config.surfaceNodes.emplace_back(pt);
|
||||
|
||||
grid.set(pt, pt.currentPos, true, pt.originColor.cast<float>(), config.voxelSize, true, 3, 0, 1.0, 0.0f, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
grid.optimize();
|
||||
std::cout << "Moon generation complete. Placed " << moonPoints << " nodes." << std::endl;
|
||||
starAdded = true;
|
||||
}
|
||||
|
||||
void stretchPlanet() {
|
||||
|
||||
Reference in New Issue
Block a user