aviwriter has been wrong this whole time. fixed it. also fixed lack of alpha. and broke ratio. its decent now.
This commit is contained in:
4
.vscode/settings.json
vendored
4
.vscode/settings.json
vendored
@@ -91,7 +91,9 @@
|
|||||||
"__split_buffer": "cpp",
|
"__split_buffer": "cpp",
|
||||||
"__tree": "cpp",
|
"__tree": "cpp",
|
||||||
"stack": "cpp",
|
"stack": "cpp",
|
||||||
"future": "cpp"
|
"future": "cpp",
|
||||||
|
"coroutine": "cpp",
|
||||||
|
"resumable": "cpp"
|
||||||
},
|
},
|
||||||
"files.exclude": {
|
"files.exclude": {
|
||||||
"**/*.rpyc": true,
|
"**/*.rpyc": true,
|
||||||
|
|||||||
@@ -40,10 +40,13 @@ void Preview(Grid2 grid) {
|
|||||||
TIME_FUNCTION;
|
TIME_FUNCTION;
|
||||||
int width;
|
int width;
|
||||||
int height;
|
int height;
|
||||||
std::vector<uint8_t> rgbData;
|
//std::vector<uint8_t> rgbData;
|
||||||
|
|
||||||
grid.getGridAsRGB(width,height,rgbData);
|
frame rgbData = grid.getGridAsFrame(frame::colormap::RGB);
|
||||||
bool success = BMPWriter::saveBMP("output/grayscalesource.bmp", rgbData, width, height);
|
bool success = BMPWriter::saveBMP("output/grayscalesource.bmp", rgbData);
|
||||||
|
if (!success) {
|
||||||
|
std::cout << "yo! this failed in Preview" << std::endl;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::tuple<size_t, Vec2, Vec4>> pickSeeds(Grid2 grid, AnimationConfig config) {
|
std::vector<std::tuple<size_t, Vec2, Vec4>> pickSeeds(Grid2 grid, AnimationConfig config) {
|
||||||
@@ -58,7 +61,7 @@ std::vector<std::tuple<size_t, Vec2, Vec4>> pickSeeds(Grid2 grid, AnimationConfi
|
|||||||
|
|
||||||
for (int i = 0; i < config.numSeeds; ++i) {
|
for (int i = 0; i < config.numSeeds; ++i) {
|
||||||
Vec2 point(xDist(gen), yDist(gen));
|
Vec2 point(xDist(gen), yDist(gen));
|
||||||
Vec4 color(colorDist(gen), colorDist(gen), colorDist(gen), 1.0f);
|
Vec4 color(colorDist(gen), colorDist(gen), colorDist(gen), 255);
|
||||||
size_t id = grid.getPositionVec(point);
|
size_t id = grid.getPositionVec(point);
|
||||||
grid.setColor(id, color);
|
grid.setColor(id, color);
|
||||||
seeds.push_back(std::make_tuple(id,point, color));
|
seeds.push_back(std::make_tuple(id,point, color));
|
||||||
@@ -172,8 +175,10 @@ bool exportavi(std::vector<frame> frames, AnimationConfig config) {
|
|||||||
|
|
||||||
int main() {
|
int main() {
|
||||||
AnimationConfig config;
|
AnimationConfig config;
|
||||||
|
// std::cout << "g2c2175" << std::endl;
|
||||||
|
|
||||||
Grid2 grid = setup(config);
|
Grid2 grid = setup(config);
|
||||||
|
// std::cout << "g2c2178" << std::endl;
|
||||||
Preview(grid);
|
Preview(grid);
|
||||||
std::vector<std::tuple<size_t, Vec2, Vec4>> seeds = pickSeeds(grid,config);
|
std::vector<std::tuple<size_t, Vec2, Vec4>> seeds = pickSeeds(grid,config);
|
||||||
std::vector<frame> frames;
|
std::vector<frame> frames;
|
||||||
@@ -189,6 +194,9 @@ int main() {
|
|||||||
bgrframe.printCompressionStats();
|
bgrframe.printCompressionStats();
|
||||||
//(bgrframe, i + 1);
|
//(bgrframe, i + 1);
|
||||||
frames.push_back(bgrframe);
|
frames.push_back(bgrframe);
|
||||||
|
//bgrframe.decompress();
|
||||||
|
//BMPWriter::saveBMP(std::format("output/grayscalesource.{}.bmp", i), bgrframe);
|
||||||
|
bgrframe.compressFrameLZ78();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -480,6 +480,7 @@ public:
|
|||||||
void getGridRegionAsRGB(const Vec2& minCorner, const Vec2& maxCorner,
|
void getGridRegionAsRGB(const Vec2& minCorner, const Vec2& maxCorner,
|
||||||
int& width, int& height, std::vector<uint8_t>& rgbData) const {
|
int& width, int& height, std::vector<uint8_t>& rgbData) const {
|
||||||
TIME_FUNCTION;
|
TIME_FUNCTION;
|
||||||
|
// std::cout << "excessdebug g2.483" << std::endl;
|
||||||
// Calculate dimensions
|
// Calculate dimensions
|
||||||
width = static_cast<int>(maxCorner.x - minCorner.x);
|
width = static_cast<int>(maxCorner.x - minCorner.x);
|
||||||
height = static_cast<int>(maxCorner.y - minCorner.y);
|
height = static_cast<int>(maxCorner.y - minCorner.y);
|
||||||
@@ -490,99 +491,133 @@ public:
|
|||||||
rgbData.shrink_to_fit();
|
rgbData.shrink_to_fit();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
// std::cout << "excessdebug g2.494" << std::endl;
|
||||||
|
|
||||||
// Initialize RGB data (3 bytes per pixel: R, G, B)
|
// Initialize RGB data (3 bytes per pixel: R, G, B)
|
||||||
rgbData.resize(width * height * 3, 0);
|
std::vector<Vec4> rgbaBuffer(width * height, Vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||||
|
|
||||||
// For each position in the grid, find the corresponding pixel
|
// For each position in the grid, find the corresponding pixel
|
||||||
//#pragma omp parallel for
|
|
||||||
for (const auto& [id, pos] : Positions) {
|
for (const auto& [id, pos] : Positions) {
|
||||||
|
// std::cout << "excessdebug g2.501." << id << std::endl;
|
||||||
size_t size = Sizes.at(id);
|
size_t size = Sizes.at(id);
|
||||||
// if (pos.x >= minCorner.x && pos.x < maxCorner.x &&
|
|
||||||
// pos.y >= minCorner.y && pos.y < maxCorner.y) {
|
|
||||||
|
|
||||||
// Calculate pixel coordinates
|
// Calculate pixel coordinates
|
||||||
int pixelXm = static_cast<int>(pos.x - size/2 - minCorner.x);
|
int pixelXm = static_cast<int>(pos.x - size/2 - minCorner.x);
|
||||||
int pixelXM = static_cast<int>(pos.x + size/2 - minCorner.x);
|
int pixelXM = static_cast<int>(pos.x + size/2 - minCorner.x);
|
||||||
int pixelYm = static_cast<int>(pos.y - size/2 - minCorner.y);
|
int pixelYm = static_cast<int>(pos.y - size/2 - minCorner.y);
|
||||||
int pixelYM = static_cast<int>(pos.y + size/2 - minCorner.y);
|
int pixelYM = static_cast<int>(pos.y + size/2 - minCorner.y);
|
||||||
|
|
||||||
pixelXm = std::max(0, pixelXm);
|
pixelXm = std::max(0, pixelXm);
|
||||||
pixelXM = std::min(width - 1, pixelXM);
|
pixelXM = std::min(width - 1, pixelXM);
|
||||||
pixelYm = std::max(0, pixelYm);
|
pixelYm = std::max(0, pixelYm);
|
||||||
pixelYM = std::min(height - 1, pixelYM);
|
pixelYM = std::min(height - 1, pixelYM);
|
||||||
|
// std::cout << "excessdebug g2.514." << id << std::endl;
|
||||||
|
|
||||||
// Ensure within bounds
|
// Ensure within bounds
|
||||||
if (pixelXM >= minCorner.x && pixelXm < width && pixelYM >= minCorner.y && pixelYm < height) {
|
if (pixelXM >= minCorner.x && pixelXm < width && pixelYM >= minCorner.y && pixelYm < height) {
|
||||||
const Vec4& color = Colors.at(id);
|
// std::cout << "excessdebug g2.518." << id << " - (" << pixelXm << "," << pixelYM << ")" << std::endl;
|
||||||
for (int py = pixelYm; py <= pixelYM; ++py){
|
const Vec4& color = Colors.at(id);
|
||||||
for (int px = pixelXm; px <= pixelXM; ++px){
|
float srcAlpha = color.a;
|
||||||
// Get color and convert to RGB
|
float invSrcAlpha = 1.0f - srcAlpha;
|
||||||
int index = (py * width + px) * 3;
|
for (int py = pixelYm; py <= pixelYM; ++py){
|
||||||
|
for (int px = pixelXm; px <= pixelXM; ++px){
|
||||||
|
// std::cout << "excessdebug g2.524." << id << " - (" << py << "," << px << ")" << std::endl;
|
||||||
|
int index = (py * width + px);
|
||||||
|
Vec4 dest = rgbaBuffer[index];
|
||||||
|
|
||||||
// Convert from [0,1] to [0,255] and store as RGB
|
dest.r = color.r * srcAlpha + dest.r; // * invSrcAlpha;
|
||||||
rgbData[index] = static_cast<unsigned char>(color.r * 255);
|
dest.g = color.g * srcAlpha + dest.g; // * invSrcAlpha;
|
||||||
rgbData[index + 1] = static_cast<unsigned char>(color.g * 255);
|
dest.b = color.b * srcAlpha + dest.b; // * invSrcAlpha;
|
||||||
rgbData[index + 2] = static_cast<unsigned char>(color.b * 255);
|
dest.a = srcAlpha + dest.a; // * invSrcAlpha;
|
||||||
}
|
rgbaBuffer[index] = dest;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//}
|
}
|
||||||
|
}
|
||||||
|
rgbData.resize(rgbaBuffer.size() * 3);
|
||||||
|
for (int i = 0; i < rgbaBuffer.size(); ++i) {
|
||||||
|
const Vec4& color = rgbaBuffer[i];
|
||||||
|
int bgrIndex = i * 3;
|
||||||
|
|
||||||
|
// Convert from [0,1] to [0,255] and store as RGB
|
||||||
|
rgbData[bgrIndex + 0] = static_cast<unsigned char>(color.r * 255);
|
||||||
|
rgbData[bgrIndex + 1] = static_cast<unsigned char>(color.g * 255);
|
||||||
|
rgbData[bgrIndex + 2] = static_cast<unsigned char>(color.b * 255);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get region as BGR
|
// Get region as BGR
|
||||||
void getGridRegionAsBGR(const Vec2& minCorner, const Vec2& maxCorner,
|
void getGridRegionAsBGR(const Vec2& minCorner, const Vec2& maxCorner,
|
||||||
int& width, int& height, std::vector<uint8_t>& bgrData) const {
|
int& width, int& height, std::vector<uint8_t>& rgbData) const {
|
||||||
TIME_FUNCTION;
|
TIME_FUNCTION;
|
||||||
|
// std::cout << "excessdebug g2.483" << std::endl;
|
||||||
// Calculate dimensions
|
// Calculate dimensions
|
||||||
width = static_cast<int>(maxCorner.x - minCorner.x);
|
width = static_cast<int>(maxCorner.x - minCorner.x);
|
||||||
height = static_cast<int>(maxCorner.y - minCorner.y);
|
height = static_cast<int>(maxCorner.y - minCorner.y);
|
||||||
|
|
||||||
if (width <= 0 || height <= 0) {
|
if (width <= 0 || height <= 0) {
|
||||||
width = height = 0;
|
width = height = 0;
|
||||||
bgrData.clear();
|
rgbData.clear();
|
||||||
bgrData.shrink_to_fit();
|
rgbData.shrink_to_fit();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
// std::cout << "excessdebug g2.494" << std::endl;
|
||||||
|
|
||||||
// Initialize RGB data (3 bytes per pixel: R, G, B)
|
// Initialize RGB data (3 bytes per pixel: R, G, B)
|
||||||
bgrData.resize(width * height * 3, 0);
|
std::vector<Vec4> rgbaBuffer(width * height, Vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||||
|
|
||||||
// For each position in the grid, find the corresponding pixel
|
// For each position in the grid, find the corresponding pixel
|
||||||
//#pragma omp parallel for
|
|
||||||
for (const auto& [id, pos] : Positions) {
|
for (const auto& [id, pos] : Positions) {
|
||||||
|
// std::cout << "excessdebug g2.501." << id << std::endl;
|
||||||
size_t size = Sizes.at(id);
|
size_t size = Sizes.at(id);
|
||||||
// if (pos.x >= minCorner.x && pos.x < maxCorner.x &&
|
|
||||||
// pos.y >= minCorner.y && pos.y < maxCorner.y) {
|
|
||||||
|
|
||||||
// Calculate pixel coordinates
|
// Calculate pixel coordinates
|
||||||
int pixelXm = static_cast<int>(pos.x - size/2 - minCorner.x);
|
int pixelXm = static_cast<int>(pos.x - size/2 - minCorner.x);
|
||||||
int pixelXM = static_cast<int>(pos.x + size/2 - minCorner.x);
|
int pixelXM = static_cast<int>(pos.x + size/2 - minCorner.x);
|
||||||
int pixelYm = static_cast<int>(pos.y - size/2 - minCorner.y);
|
int pixelYm = static_cast<int>(pos.y - size/2 - minCorner.y);
|
||||||
int pixelYM = static_cast<int>(pos.y + size/2 - minCorner.y);
|
int pixelYM = static_cast<int>(pos.y + size/2 - minCorner.y);
|
||||||
|
|
||||||
pixelXm = std::max(0, pixelXm);
|
pixelXm = std::max(0, pixelXm);
|
||||||
pixelXM = std::min(width - 1, pixelXM);
|
pixelXM = std::min(width - 1, pixelXM);
|
||||||
pixelYm = std::max(0, pixelYm);
|
pixelYm = std::max(0, pixelYm);
|
||||||
pixelYM = std::min(height - 1, pixelYM);
|
pixelYM = std::min(height - 1, pixelYM);
|
||||||
|
// std::cout << "excessdebug g2.514." << id << std::endl;
|
||||||
|
|
||||||
// Ensure within bounds
|
// Ensure within bounds
|
||||||
if (pixelXM >= minCorner.x && pixelXm < width && pixelYM >= minCorner.y && pixelYm < height) {
|
if (pixelXM >= minCorner.x && pixelXm < width && pixelYM >= minCorner.y && pixelYm < height) {
|
||||||
const Vec4& color = Colors.at(id);
|
// std::cout << "excessdebug g2.518." << id << " - (" << pixelXm << "," << pixelYM << ")" << std::endl;
|
||||||
for (int py = pixelYm; py <= pixelYM; ++py){
|
const Vec4& color = Colors.at(id);
|
||||||
for (int px = pixelXm; px <= pixelXM; ++px){
|
float srcAlpha = color.a;
|
||||||
// Get color and convert to RGB
|
float invSrcAlpha = 1.0f - srcAlpha;
|
||||||
int index = (py * width + px) * 3;
|
for (int py = pixelYm; py <= pixelYM; ++py){
|
||||||
|
for (int px = pixelXm; px <= pixelXM; ++px){
|
||||||
|
// std::cout << "excessdebug g2.524." << id << " - (" << py << "," << px << ")" << std::endl;
|
||||||
|
int index = (py * width + px);
|
||||||
|
Vec4 dest = rgbaBuffer[index];
|
||||||
|
|
||||||
// Convert from [0,1] to [0,255] and store as RGB
|
dest.r = color.r * srcAlpha + dest.r; // * invSrcAlpha;
|
||||||
bgrData[index + 2] = static_cast<unsigned char>(color.r * 255);
|
dest.g = color.g * srcAlpha + dest.g; // * invSrcAlpha;
|
||||||
bgrData[index + 1] = static_cast<unsigned char>(color.g * 255);
|
dest.b = color.b * srcAlpha + dest.b; // * invSrcAlpha;
|
||||||
bgrData[index] = static_cast<unsigned char>(color.b * 255);
|
dest.a = srcAlpha + dest.a; // * invSrcAlpha;
|
||||||
}
|
rgbaBuffer[index] = dest;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//}
|
}
|
||||||
|
}
|
||||||
|
rgbData.resize(rgbaBuffer.size() * 3);
|
||||||
|
for (int i = 0; i < rgbaBuffer.size(); ++i) {
|
||||||
|
const Vec4& color = rgbaBuffer[i];
|
||||||
|
int bgrIndex = i * 3;
|
||||||
|
|
||||||
|
// Convert from [0,1] to [0,255] and store as RGB
|
||||||
|
// rgbData.push_back(color.r);
|
||||||
|
// rgbData.push_back(color.g);
|
||||||
|
// rgbData.push_back(color.b);
|
||||||
|
rgbData[bgrIndex + 2] = static_cast<unsigned char>(color.r * 255);
|
||||||
|
rgbData[bgrIndex + 1] = static_cast<unsigned char>(color.g * 255);
|
||||||
|
rgbData[bgrIndex + 0] = static_cast<unsigned char>(color.b * 255);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -599,7 +634,6 @@ public:
|
|||||||
getGridRegionAsBGR(minCorner, maxCorner, width, height, bgrData);
|
getGridRegionAsBGR(minCorner, maxCorner, width, height, bgrData);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//frame stuff
|
//frame stuff
|
||||||
frame getGridRegionAsFrameRGB(const Vec2& minCorner, const Vec2& maxCorner) const {
|
frame getGridRegionAsFrameRGB(const Vec2& minCorner, const Vec2& maxCorner) const {
|
||||||
TIME_FUNCTION;
|
TIME_FUNCTION;
|
||||||
@@ -624,79 +658,6 @@ public:
|
|||||||
return resultFrame;
|
return resultFrame;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get region as frame (RGBA format)
|
|
||||||
frame getGridRegionAsFrameRGBA(const Vec2& minCorner, const Vec2& maxCorner) const {
|
|
||||||
TIME_FUNCTION;
|
|
||||||
int width, height;
|
|
||||||
std::vector<uint8_t> rgbData;
|
|
||||||
getGridRegionAsRGB(minCorner, maxCorner, width, height, rgbData);
|
|
||||||
|
|
||||||
// Convert RGB to RGBA
|
|
||||||
std::vector<uint8_t> rgbaData;
|
|
||||||
rgbaData.reserve(width * height * 4);
|
|
||||||
|
|
||||||
//#pragma omp parallel for
|
|
||||||
for (size_t i = 0; i < rgbData.size(); i += 3) {
|
|
||||||
rgbaData.push_back(rgbData[i]); // R
|
|
||||||
rgbaData.push_back(rgbData[i + 1]); // G
|
|
||||||
rgbaData.push_back(rgbData[i + 2]); // B
|
|
||||||
rgbaData.push_back(255); // A (fully opaque)
|
|
||||||
}
|
|
||||||
|
|
||||||
frame resultFrame(width, height, frame::colormap::RGBA);
|
|
||||||
resultFrame.setData(rgbaData);
|
|
||||||
return resultFrame;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get region as frame (BGRA format)
|
|
||||||
frame getGridRegionAsFrameBGRA(const Vec2& minCorner, const Vec2& maxCorner) const {
|
|
||||||
TIME_FUNCTION;
|
|
||||||
int width, height;
|
|
||||||
std::vector<uint8_t> bgrData;
|
|
||||||
getGridRegionAsBGR(minCorner, maxCorner, width, height, bgrData);
|
|
||||||
|
|
||||||
// Convert BGR to BGRA
|
|
||||||
std::vector<uint8_t> bgraData;
|
|
||||||
bgraData.reserve(width * height * 4);
|
|
||||||
|
|
||||||
//#pragma omp parallel for
|
|
||||||
for (size_t i = 0; i < bgrData.size(); i += 3) {
|
|
||||||
bgraData.push_back(bgrData[i]); // B
|
|
||||||
bgraData.push_back(bgrData[i + 1]); // G
|
|
||||||
bgraData.push_back(bgrData[i + 2]); // R
|
|
||||||
bgraData.push_back(255); // A (fully opaque)
|
|
||||||
}
|
|
||||||
|
|
||||||
frame resultFrame(width, height, frame::colormap::BGRA);
|
|
||||||
resultFrame.setData(bgraData);
|
|
||||||
return resultFrame;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get region as frame (Grayscale format)
|
|
||||||
frame getGridRegionAsFrameGrayscale(const Vec2& minCorner, const Vec2& maxCorner) const {
|
|
||||||
int width, height;
|
|
||||||
std::vector<uint8_t> rgbData;
|
|
||||||
getGridRegionAsRGB(minCorner, maxCorner, width, height, rgbData);
|
|
||||||
|
|
||||||
// Convert RGB to grayscale
|
|
||||||
std::vector<uint8_t> grayData;
|
|
||||||
grayData.reserve(width * height);
|
|
||||||
|
|
||||||
//#pragma omp parallel for
|
|
||||||
for (size_t i = 0; i < rgbData.size(); i += 3) {
|
|
||||||
uint8_t r = rgbData[i];
|
|
||||||
uint8_t g = rgbData[i + 1];
|
|
||||||
uint8_t b = rgbData[i + 2];
|
|
||||||
// Standard grayscale conversion formula
|
|
||||||
uint8_t gray = static_cast<uint8_t>(0.299 * r + 0.587 * g + 0.114 * b);
|
|
||||||
grayData.push_back(gray);
|
|
||||||
}
|
|
||||||
|
|
||||||
frame resultFrame(width, height, frame::colormap::B); // B for single channel/grayscale
|
|
||||||
resultFrame.setData(grayData);
|
|
||||||
return resultFrame;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get entire grid as frame with specified format
|
// Get entire grid as frame with specified format
|
||||||
frame getGridAsFrame(frame::colormap format = frame::colormap::RGB) {
|
frame getGridAsFrame(frame::colormap format = frame::colormap::RGB) {
|
||||||
TIME_FUNCTION;
|
TIME_FUNCTION;
|
||||||
@@ -711,22 +672,13 @@ public:
|
|||||||
case frame::colormap::BGR:
|
case frame::colormap::BGR:
|
||||||
Frame = std::move(getGridRegionAsFrameBGR(minCorner, maxCorner));
|
Frame = std::move(getGridRegionAsFrameBGR(minCorner, maxCorner));
|
||||||
break;
|
break;
|
||||||
case frame::colormap::RGBA:
|
|
||||||
Frame = std::move(getGridRegionAsFrameRGBA(minCorner, maxCorner));
|
|
||||||
break;
|
|
||||||
case frame::colormap::BGRA:
|
|
||||||
Frame = std::move(getGridRegionAsFrameBGRA(minCorner, maxCorner));
|
|
||||||
break;
|
|
||||||
case frame::colormap::B:
|
|
||||||
Frame = std::move(getGridRegionAsFrameGrayscale(minCorner, maxCorner));
|
|
||||||
break;
|
|
||||||
default:
|
default:
|
||||||
Frame = std::move(getGridRegionAsFrameRGB(minCorner, maxCorner));
|
Frame = std::move(getGridRegionAsFrameRGB(minCorner, maxCorner));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
//Frame.compressFrameDiff();
|
//Frame.compressFrameDiff();
|
||||||
//Frame.compressFrameRLE();
|
//Frame.compressFrameRLE();
|
||||||
Frame.compressFrameLZ78();
|
//Frame.compressFrameLZ78();
|
||||||
return Frame;
|
return Frame;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -755,7 +707,6 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//get bounding box
|
//get bounding box
|
||||||
void getBoundingBox(Vec2& minCorner, Vec2& maxCorner) {
|
void getBoundingBox(Vec2& minCorner, Vec2& maxCorner) {
|
||||||
TIME_FUNCTION;
|
TIME_FUNCTION;
|
||||||
|
|||||||
@@ -8,7 +8,6 @@ class SpriteMap2 : public Grid2 {
|
|||||||
private:
|
private:
|
||||||
|
|
||||||
// id, sprite
|
// id, sprite
|
||||||
//std::unordered_map<size_t, std::shared_ptr<Grid2>> Sprites;
|
|
||||||
std::unordered_map<size_t, frame> spritesComped;
|
std::unordered_map<size_t, frame> spritesComped;
|
||||||
std::unordered_map<size_t, int> Layers;
|
std::unordered_map<size_t, int> Layers;
|
||||||
std::unordered_map<size_t, float> Orientations;
|
std::unordered_map<size_t, float> Orientations;
|
||||||
@@ -27,7 +26,124 @@ public:
|
|||||||
return spritesComped.at(id);
|
return spritesComped.at(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void setSprite(size_t id, const frame& sprite) {
|
||||||
|
spritesComped[id] = sprite;
|
||||||
|
}
|
||||||
|
|
||||||
|
int getLayer(size_t id) {
|
||||||
|
return Layers.at(id);
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t setLayer(size_t id, int layer) {
|
||||||
|
Layers[id] = layer;
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
float getOrientation(size_t id) {
|
||||||
|
return Orientations.at(id);
|
||||||
|
}
|
||||||
|
size_t setOrientation(size_t id, float orientation) {
|
||||||
|
Orientations[id] = orientation;
|
||||||
|
}
|
||||||
|
|
||||||
|
void getGridRegionAsBGR(const Vec2& minCorner, const Vec2& maxCorner, int& width, int& height, std::vector<uint8_t>& bgrData) const {
|
||||||
|
TIME_FUNCTION;
|
||||||
|
// Calculate dimensions
|
||||||
|
width = static_cast<int>(maxCorner.x - minCorner.x);
|
||||||
|
height = static_cast<int>(maxCorner.y - minCorner.y);
|
||||||
|
|
||||||
|
if (width <= 0 || height <= 0) {
|
||||||
|
width = height = 0;
|
||||||
|
bgrData.clear();
|
||||||
|
bgrData.shrink_to_fit();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initialize RGB data (3 bytes per pixel: R, G, B)
|
||||||
|
std::vector<Vec4> rgbaBuffer(width * height, Vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||||
|
|
||||||
|
// For each position in the grid, find the corresponding pixel
|
||||||
|
for (const auto& [id, pos] : Positions) {
|
||||||
|
size_t size = Sizes.at(id);
|
||||||
|
|
||||||
|
// Calculate pixel coordinates
|
||||||
|
int pixelXm = static_cast<int>(pos.x - size/2 - minCorner.x);
|
||||||
|
int pixelXM = static_cast<int>(pos.x + size/2 - minCorner.x);
|
||||||
|
int pixelYm = static_cast<int>(pos.y - size/2 - minCorner.y);
|
||||||
|
int pixelYM = static_cast<int>(pos.y + size/2 - minCorner.y);
|
||||||
|
|
||||||
|
pixelXm = std::max(0, pixelXm);
|
||||||
|
pixelXM = std::min(width - 1, pixelXM);
|
||||||
|
pixelYm = std::max(0, pixelYm);
|
||||||
|
pixelYM = std::min(height - 1, pixelYM);
|
||||||
|
|
||||||
|
// Ensure within bounds
|
||||||
|
if (pixelXM >= minCorner.x && pixelXm < width && pixelYM >= minCorner.y && pixelYm < height) {
|
||||||
|
const Vec4& color = Colors.at(id);
|
||||||
|
float srcAlpha = color.a;
|
||||||
|
float invSrcAlpha = 1.0f - srcAlpha;
|
||||||
|
for (int py = pixelYm; py <= pixelYM; ++py){
|
||||||
|
for (int px = pixelXm; px <= pixelXM; ++px){
|
||||||
|
int index = (py * width + px) * 3;
|
||||||
|
Vec4& dest = rgbaBuffer[index];
|
||||||
|
|
||||||
|
dest.r = color.r * srcAlpha + dest.r * invSrcAlpha;
|
||||||
|
dest.g = color.g * srcAlpha + dest.g * invSrcAlpha;
|
||||||
|
dest.b = color.b * srcAlpha + dest.b * invSrcAlpha;
|
||||||
|
dest.a = srcAlpha + dest.a * invSrcAlpha;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
bgrData.resize(dest.size() * 4);
|
||||||
|
for (int i = 0; i < width * height; ++i) {
|
||||||
|
const Vec4& color = rgbaBuffer[i];
|
||||||
|
int bgrIndex = i * 3;
|
||||||
|
|
||||||
|
// Convert from [0,1] to [0,255] and store as BGR
|
||||||
|
bgrData[bgrIndex + 0] = static_cast<uint8_t>(color.b * 255); // Blue
|
||||||
|
bgrData[bgrIndex + 1] = static_cast<uint8_t>(color.g * 255); // Green
|
||||||
|
bgrData[bgrIndex + 2] = static_cast<uint8_t>(color.r * 255); // Red
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t removeSprite(size_t id) {
|
||||||
|
spritesComped.erase(id);
|
||||||
|
Layers.erase(id);
|
||||||
|
Orientations.erase(id);
|
||||||
|
return removeID(id);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Remove sprite by position
|
||||||
|
size_t removeSprite(const Vec2& pos) {
|
||||||
|
size_t id = getPositionVec(pos);
|
||||||
|
return removeSprite(id);
|
||||||
|
}
|
||||||
|
|
||||||
|
void clear() {
|
||||||
|
Grid2::clear();
|
||||||
|
spritesComped.clear();
|
||||||
|
Layers.clear();
|
||||||
|
Orientations.clear();
|
||||||
|
spritesComped.rehash(0);
|
||||||
|
Layers.rehash(0);
|
||||||
|
Orientations.rehash(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get all sprite IDs
|
||||||
|
std::vector<size_t> getAllSpriteIDs() {
|
||||||
|
return getAllIDs();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if ID has a sprite
|
||||||
|
bool hasSprite(size_t id) const {
|
||||||
|
return spritesComped.find(id) != spritesComped.end();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get number of sprites
|
||||||
|
size_t getSpriteCount() const {
|
||||||
|
return spritesComped.size();
|
||||||
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -157,29 +157,29 @@ private:
|
|||||||
break;
|
break;
|
||||||
case frame::colormap::RGBA:
|
case frame::colormap::RGBA:
|
||||||
for (uint32_t x = 0; x < width; ++x) {
|
for (uint32_t x = 0; x < width; ++x) {
|
||||||
dstRow[x * 3] = srcRow[x * 4]; // R
|
dstRow[x * 3 + 2] = srcRow[x * 4 + 0]; // R
|
||||||
dstRow[x * 3 + 1] = srcRow[x * 4 + 1]; // G
|
dstRow[x * 3 + 1] = srcRow[x * 4 + 1]; // G
|
||||||
dstRow[x * 3 + 2] = srcRow[x * 4 + 2]; // B
|
dstRow[x * 3 + 0] = srcRow[x * 4 + 2]; // B
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case frame::colormap::BGR:
|
case frame::colormap::BGR:
|
||||||
for (uint32_t x = 0; x < width; ++x) {
|
for (uint32_t x = 0; x < width; ++x) {
|
||||||
dstRow[x * 3] = srcRow[x * 3 + 2]; // R
|
dstRow[x * 3 + 2] = srcRow[x * 3 + 2]; // R
|
||||||
dstRow[x * 3 + 1] = srcRow[x * 3 + 1]; // G
|
dstRow[x * 3 + 1] = srcRow[x * 3 + 1]; // G
|
||||||
dstRow[x * 3 + 2] = srcRow[x * 3]; // B
|
dstRow[x * 3 + 0] = srcRow[x * 3 + 0]; // B
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case frame::colormap::BGRA:
|
case frame::colormap::BGRA:
|
||||||
for (uint32_t x = 0; x < width; ++x) {
|
for (uint32_t x = 0; x < width; ++x) {
|
||||||
dstRow[x * 3] = srcRow[x * 4 + 2]; // R
|
dstRow[x * 3 + 2] = srcRow[x * 4 + 2]; // R
|
||||||
dstRow[x * 3 + 1] = srcRow[x * 4 + 1]; // G
|
dstRow[x * 3 + 1] = srcRow[x * 4 + 1]; // G
|
||||||
dstRow[x * 3 + 2] = srcRow[x * 4]; // B
|
dstRow[x * 3 + 0] = srcRow[x * 4 + 0]; // B
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case frame::colormap::B:
|
case frame::colormap::B:
|
||||||
for (uint32_t x = 0; x < width; ++x) {
|
for (uint32_t x = 0; x < width; ++x) {
|
||||||
uint8_t gray = srcRow[x];
|
uint8_t gray = srcRow[x];
|
||||||
dstRow[x * 3] = gray; // R
|
dstRow[x * 3 + 0] = gray; // R
|
||||||
dstRow[x * 3 + 1] = gray; // G
|
dstRow[x * 3 + 1] = gray; // G
|
||||||
dstRow[x * 3 + 2] = gray; // B
|
dstRow[x * 3 + 2] = gray; // B
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
#include "../vectorlogic/vec3.hpp"
|
#include "../vectorlogic/vec3.hpp"
|
||||||
|
#include "frame.hpp"
|
||||||
|
|
||||||
class BMPWriter {
|
class BMPWriter {
|
||||||
private:
|
private:
|
||||||
@@ -137,6 +138,10 @@ public:
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static bool saveBMP(const std::string& filename, frame& frame) {
|
||||||
|
return saveBMP(filename, frame.getData(), frame.getWidth(), frame.getHeight());
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static bool saveBMP(const std::string& filename, const std::vector<std::vector<Vec3>>& pixels, int width, int height) {
|
static bool saveBMP(const std::string& filename, const std::vector<std::vector<Vec3>>& pixels, int width, int height) {
|
||||||
// Create directory if needed
|
// Create directory if needed
|
||||||
|
|||||||
@@ -15,6 +15,7 @@
|
|||||||
#include <future>
|
#include <future>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
|
#include "../timing_decorator.hpp"
|
||||||
|
|
||||||
class frame {
|
class frame {
|
||||||
private:
|
private:
|
||||||
@@ -47,10 +48,11 @@ public:
|
|||||||
colormap colorFormat = colormap::RGB;
|
colormap colorFormat = colormap::RGB;
|
||||||
compresstype cformat = compresstype::RAW;
|
compresstype cformat = compresstype::RAW;
|
||||||
|
|
||||||
size_t getWidth() {
|
const size_t& getWidth() {
|
||||||
return width;
|
return width;
|
||||||
}
|
}
|
||||||
size_t getHeight() {
|
|
||||||
|
const size_t& getHeight() {
|
||||||
return height;
|
return height;
|
||||||
}
|
}
|
||||||
frame() {};
|
frame() {};
|
||||||
@@ -73,6 +75,8 @@ public:
|
|||||||
_compressedData.clear();
|
_compressedData.clear();
|
||||||
_compressedData.shrink_to_fit();
|
_compressedData.shrink_to_fit();
|
||||||
overheadmap.clear();
|
overheadmap.clear();
|
||||||
|
sourceSize = data.size();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::vector<uint8_t>& getData() const {
|
const std::vector<uint8_t>& getData() const {
|
||||||
@@ -221,9 +225,6 @@ public:
|
|||||||
// Get compressed size including dictionary overhead
|
// Get compressed size including dictionary overhead
|
||||||
size_t getTotalCompressedSize() const {
|
size_t getTotalCompressedSize() const {
|
||||||
size_t baseSize = getCompressedDataSize();
|
size_t baseSize = getCompressedDataSize();
|
||||||
if (cformat == compresstype::LZ78) {
|
|
||||||
baseSize += getDictionarySize();
|
|
||||||
}
|
|
||||||
return baseSize;
|
return baseSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -237,7 +238,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
size_t getCompressedDataSize() const {
|
size_t getCompressedDataSize() const {
|
||||||
return _compressedData.size();
|
return _compressedData.size() * 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void printCompressionInfo() const {
|
void printCompressionInfo() const {
|
||||||
@@ -274,16 +275,9 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
void printCompressionStats() const {
|
void printCompressionStats() const {
|
||||||
if (cformat == compresstype::LZ78) {
|
std::cout << "[" << getCompressionTypeString() << "] "
|
||||||
std::cout << "[" << getCompressionTypeString() << "] "
|
<< getSourceSize() << "B -> " << getTotalCompressedSize() << "B "
|
||||||
<< "Source Size: " << getSourceSize() << " bytes"
|
<< "(ratio: " << getCompressionRatio() << ":1)" << std::endl;
|
||||||
<< getTotalCompressedSize() << "B "
|
|
||||||
<< "(ratio: " << getCompressionRatio() << ":1)" << std::endl;
|
|
||||||
} else {
|
|
||||||
std::cout << "[" << getCompressionTypeString() << "] "
|
|
||||||
<< getSourceSize() << "B -> " << getTotalCompressedSize() << "B "
|
|
||||||
<< "(ratio: " << getCompressionRatio() << ":1)" << std::endl;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get compression type as string
|
// Get compression type as string
|
||||||
@@ -318,8 +312,6 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
//moving decompression to private to prevent breaking stuff from external calls
|
|
||||||
|
|
||||||
std::vector<std::vector<uint8_t>> sortvecs(std::vector<std::vector<uint8_t>> source) {
|
std::vector<std::vector<uint8_t>> sortvecs(std::vector<std::vector<uint8_t>> source) {
|
||||||
std::sort(source.begin(), source.end(), [](const std::vector<uint8_t> & a, const std::vector<uint8_t> & b) {return a.size() > b.size();});
|
std::sort(source.begin(), source.end(), [](const std::vector<uint8_t> & a, const std::vector<uint8_t> & b) {return a.size() > b.size();});
|
||||||
return source;
|
return source;
|
||||||
|
|||||||
Reference in New Issue
Block a user