gonna push this cause its kinda there. but not really.

This commit is contained in:
Yggdrasil75
2026-01-08 10:08:05 -05:00
parent a8a528beda
commit 2e5d2b150a
2 changed files with 110 additions and 52 deletions

View File

@@ -12,11 +12,11 @@
#include "../stb/stb_image.h"
struct defaults {
int outWidth = 1024;
int outHeight = 1024;
size_t gridWidth = 1024;
size_t gridHeight = 1024;
size_t gridDepth = 1024;
int outWidth = 512;
int outHeight = 512;
int gridWidth = 64;
int gridHeight = 64;
int gridDepth = 64;
float fps = 30.0f;
PNoise2 noise = PNoise2(42);
};
@@ -30,20 +30,20 @@ struct Shared {
VoxelGrid grid;
};
VoxelGrid setup(defaults config) {
void setup(defaults config, VoxelGrid& grid) {
float threshold = 0.3 * 255;
VoxelGrid grid(config.gridWidth, config.gridHeight, config.gridDepth);
grid.resize(config.gridWidth, config.gridHeight, config.gridDepth);
std::cout << "Generating grid of size " << config.gridWidth << "x" << config.gridHeight << "x" << config.gridDepth << std::endl;
for (size_t z = 0; z < config.gridDepth; ++z) {
for (int z = 0; z < config.gridDepth; ++z) {
if (z % 64 == 0) {
std::cout << "Processing layer " << z << " of " << config.gridDepth << std::endl;
}
for (size_t y = 0; y < config.gridWidth; ++y) {
for (size_t x = 0; x < config.gridHeight; ++x) {
for (int y = 0; y < config.gridWidth; ++y) {
for (int x = 0; x < config.gridHeight; ++x) {
Vec4ui8 noisecolor = config.noise.permuteColor(Vec3f( x / 64, y / 64, z / 64));
if (noisecolor.a > threshold) {
grid.set(Vec3T(x,y,z), true, Vec3ui8(noisecolor.xyz()));
grid.set(Vec3i(x,y,z), true, Vec3ui8(noisecolor.xyz()));
}
}
}
@@ -52,6 +52,7 @@ VoxelGrid setup(defaults config) {
}
void livePreview(VoxelGrid& grid, defaults config, Camera cam) {
updatePreview = false;
std::lock_guard<std::mutex> lock(PreviewMutex);
currentPreviewFrame = grid.renderFrame(cam.posfor.origin, cam.posfor.direction, cam.up, cam.fov, config.outWidth, config.outHeight, frame::colormap::BGRA);
@@ -113,13 +114,16 @@ int main() {
bool application_not_closed = true;
GLFWwindow* window = glfwCreateWindow((int)(1280), (int)(800), "voxelgrid live renderer", nullptr, nullptr);
if (window == nullptr)
if (window == nullptr) {
glfwTerminate();
return 1;
}
glfwMakeContextCurrent(window);
glfwSwapInterval(1);
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
ImGuiIO& io = ImGui::GetIO();
(void)io;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
ImGui::StyleColorsDark();
ImGuiStyle& style = ImGui::GetStyle();
@@ -133,6 +137,13 @@ int main() {
bool show_demo_window = true;
bool show_another_window = false;
ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
defaults config;
VoxelGrid grid;
bool gridInitialized = false;
Camera cam(config.gridWidth, Vec3f(0,0,0), Vec3f(0,1,0), 80);
while (!glfwWindowShouldClose(window)) {
glfwPollEvents();
@@ -142,7 +153,43 @@ int main() {
ImGui::NewFrame();
{
ImGui::Begin("settings");
if(ImGui::CollapsingHeader("output", ImGuiTreeNodeFlags_DefaultOpen)) {
ImGui::SliderInt("Width", &config.outWidth, 256, 4096);
ImGui::SliderInt("Height", &config.outHeight, 256, 4096);
}
if (ImGui::CollapsingHeader("Grid Settings", ImGuiTreeNodeFlags_DefaultOpen)) {
ImGui::SliderInt("#Width", &config.gridWidth, 64, 512);
ImGui::SliderInt("#Height", &config.gridHeight, 64, 512);
ImGui::SliderInt("#Depth", &config.gridDepth, 64, 512);
}
ImGui::Separator();
if (ImGui::Button("Generate Grid")) {
setup(config, grid);
gridInitialized = true;
}
ImGui::End();
}
{
ImGui::Begin("Preview");
if (gridInitialized) {
ImGui::Image((void*)(intptr_t)textu,ImVec2(config.outWidth, config.outHeight));
}
ImGui::End();
}
if (gridInitialized && updatePreview == false) {
livePreview(grid, config, cam);
}
// std::cout << "ending frame" << std::endl;
ImGui::Render();
int display_w, display_h;
@@ -173,8 +220,8 @@ int main() {
textu = 0;
}
glfwTerminate();
// std::cout << "printing" << std::endl;
FunctionTimer::printStats(FunctionTimer::Mode::ENHANCED);
// std::cout << "printing" << std::endl;
return 0;
}