making a proper widget.

This commit is contained in:
yggdrasil75
2026-02-22 21:07:20 -05:00
parent cb0b8b7643
commit 2c993995e8
8 changed files with 852 additions and 11 deletions

View File

@@ -6,8 +6,11 @@
#include <cstring>
#include <algorithm>
#include <iostream>
#include <fstream>
#include <sstream>
#include "./pnoise2.hpp"
#include "../jsonhelper.hpp"
#include "../timing_decorator.hpp"
#include "../../imgui/imgui.h"
#include <GLFW/glfw3.h>
@@ -194,11 +197,94 @@ inline void updateNoiseTexture(NoisePreviewState& state) {
state.needsUpdate = false;
}
inline void saveNoiseState(const NoisePreviewState& state, const std::string& filename) {
std::ofstream out(filename);
if (!out) return;
out << "{\n";
out << " \"masterSeed\": " << state.masterSeed << ",\n";
out << " \"offsetX\": " << state.offset[0] << ",\n";
out << " \"offsetY\": " << state.offset[1] << ",\n";
out << " \"layers\": [\n";
for (size_t i = 0; i < state.layers.size(); ++i) {
const auto& l = state.layers[i];
out << " {\n";
out << " \"enabled\": " << (l.enabled ? "true" : "false") << ",\n";
out << " \"name\": \"" << l.name << "\",\n";
out << " \"type\": " << (int)l.type << ",\n";
out << " \"blend\": " << (int)l.blend << ",\n";
out << " \"seedOffset\": " << l.seedOffset << ",\n";
out << " \"scale\": " << l.scale << ",\n";
out << " \"strength\": " << l.strength << ",\n";
out << " \"octaves\": " << l.octaves << ",\n";
out << " \"persistence\": " << l.persistence << ",\n";
out << " \"lacunarity\": " << l.lacunarity << ",\n";
out << " \"ridgeOffset\": " << l.ridgeOffset << "\n";
out << " }" << (i < state.layers.size() - 1 ? "," : "") << "\n";
}
out << " ]\n";
out << "}\n";
}
inline void loadNoiseState(NoisePreviewState& state, const std::string& filename) {
std::ifstream in(filename);
if (!in) return;
std::stringstream buffer;
buffer << in.rdbuf();
std::string json = buffer.str();
state.masterSeed = JsonHelper::parseInt(json, "masterSeed", 1337);
state.offset[0] = JsonHelper::parseFloat(json, "offsetX", 0.0f);
state.offset[1] = JsonHelper::parseFloat(json, "offsetY", 0.0f);
auto layerStrs = JsonHelper::parseArray(json, "layers");
state.layers.clear();
for (const auto& lStr : layerStrs) {
NoiseLayer l;
l.enabled = JsonHelper::parseBool(lStr, "enabled", true);
std::string name = JsonHelper::parseString(lStr, "name");
if (!name.empty()) {
std::strncpy(l.name, name.c_str(), 31);
l.name[31] = '\0';
}
l.type = (NoiseType)JsonHelper::parseInt(lStr, "type", 0);
l.blend = (BlendMode)JsonHelper::parseInt(lStr, "blend", 0);
l.seedOffset = JsonHelper::parseInt(lStr, "seedOffset", 0);
l.scale = JsonHelper::parseFloat(lStr, "scale", 0.02f);
l.strength = JsonHelper::parseFloat(lStr, "strength", 1.0f);
l.octaves = JsonHelper::parseInt(lStr, "octaves", 4);
l.persistence = JsonHelper::parseFloat(lStr, "persistence", 0.5f);
l.lacunarity = JsonHelper::parseFloat(lStr, "lacunarity", 2.0f);
l.ridgeOffset = JsonHelper::parseFloat(lStr, "ridgeOffset", 1.0f);
state.layers.push_back(l);
}
state.needsUpdate = true;
}
inline void drawNoiseLab(NoisePreviewState& noiseState) {
ImGui::Begin("2D Noise Lab");
// Master Controls
bool changed = false;
static char filenameBuffer[128] = "output/noise_preset.json";
ImGui::InputText("File", filenameBuffer, sizeof(filenameBuffer));
ImGui::SameLine();
if (ImGui::Button("Save JSON")) {
saveNoiseState(noiseState, filenameBuffer);
}
ImGui::SameLine();
if (ImGui::Button("Load JSON")) {
loadNoiseState(noiseState, filenameBuffer);
changed = true;
}
ImGui::Separator();
changed |= ImGui::InputInt("Master Seed", &noiseState.masterSeed);
changed |= ImGui::DragFloat2("Pan Offset", noiseState.offset, 1.0f);
@@ -254,7 +340,7 @@ inline void drawNoiseLab(NoisePreviewState& noiseState) {
}
if (open) {
ImGui::Checkbox("##enabled", &layer.enabled);
if (ImGui::Checkbox("##enabled", &layer.enabled)) changed = true;
ImGui::SameLine();
ImGui::InputText("##name", layer.name, 32);

View File

@@ -9,6 +9,7 @@
#include <limits>
#include "../../eigen/Eigen/Core"
#include "../timing_decorator.hpp"
#include "../basicdefines.hpp"
class PNoise2 {
private: