need more noise features
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107
web/script.js
107
web/script.js
@@ -215,4 +215,109 @@ document.addEventListener('DOMContentLoaded', function() {
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console.log('Not in all mode, using default');
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refreshImage();
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});
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});
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});
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function toggleParameters() {
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const panel = document.getElementById('parameterPanel');
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const btn = document.getElementById('paramsBtn');
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if (panel.style.display === 'none') {
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panel.style.display = 'block';
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btn.textContent = 'Hide Parameters';
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loadCurrentParameters();
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} else {
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panel.style.display = 'none';
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btn.textContent = 'Show Parameters';
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}
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}
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function loadCurrentParameters() {
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// This would ideally fetch current parameters from the server
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// For now, we'll just initialize the sliders with their current values
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setupSlider('scale', 'scaleValue', 4.0);
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setupSlider('octaves', 'octavesValue', 4);
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setupSlider('persistence', 'persistenceValue', 0.5);
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setupSlider('lacunarity', 'lacunarityValue', 2.0);
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setupSlider('elevation', 'elevationValue', 1.0);
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setupSlider('waterLevel', 'waterLevelValue', 0.3);
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}
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function setupSlider(sliderId, valueId, defaultValue) {
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const slider = document.getElementById(sliderId);
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const value = document.getElementById(valueId);
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slider.value = defaultValue;
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value.textContent = defaultValue;
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slider.addEventListener('input', function() {
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value.textContent = this.value;
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});
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}
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function applyParameters() {
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const params = {
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scale: parseFloat(document.getElementById('scale').value),
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octaves: parseInt(document.getElementById('octaves').value),
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persistence: parseFloat(document.getElementById('persistence').value),
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lacunarity: parseFloat(document.getElementById('lacunarity').value),
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elevation: parseFloat(document.getElementById('elevation').value),
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waterLevel: parseFloat(document.getElementById('waterLevel').value),
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seed: parseInt(document.getElementById('seed').value)
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};
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console.log("Sending parameters:", params); // Debug log
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fetch('/api/set-parameters', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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},
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body: JSON.stringify(params)
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})
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.then(response => response.json())
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.then(data => {
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console.log("Server response:", data); // Debug log
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if (data.status === 'success') {
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updateStatus('Parameters applied successfully');
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if (currentMode === 'terrain') {
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refreshTerrain();
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}
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} else {
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updateStatus('Error applying parameters', 'error');
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}
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})
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.catch(error => {
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console.error('Error applying parameters:', error);
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updateStatus('Error applying parameters', 'error');
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});
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}
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function resetParameters() {
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document.getElementById('scale').value = 4.0;
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document.getElementById('scaleValue').textContent = '4.0';
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document.getElementById('octaves').value = 4;
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document.getElementById('octavesValue').textContent = '4';
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document.getElementById('persistence').value = 0.5;
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document.getElementById('persistenceValue').textContent = '0.5';
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document.getElementById('lacunarity').value = 2.0;
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document.getElementById('lacunarityValue').textContent = '2.0';
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document.getElementById('elevation').value = 1.0;
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document.getElementById('elevationValue').textContent = '1.0';
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document.getElementById('waterLevel').value = 0.3;
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document.getElementById('waterLevelValue').textContent = '0.3';
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document.getElementById('seed').value = 42;
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updateStatus('Parameters reset to defaults');
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}
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function randomizeSeed() {
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const newSeed = Math.floor(Math.random() * 1000000);
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document.getElementById('seed').value = newSeed;
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updateStatus('Random seed generated: ' + newSeed);
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}
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