custom compression is fun.
This commit is contained in:
@@ -138,7 +138,6 @@ public:
|
||||
}
|
||||
|
||||
std::vector<size_t> queryRange(const Vec2& center, float radius) const {
|
||||
TIME_FUNCTION;
|
||||
std::vector<size_t> results;
|
||||
float radiusSq = radius * radius;
|
||||
|
||||
@@ -637,7 +636,6 @@ public:
|
||||
|
||||
// Get region as frame (Grayscale format)
|
||||
frame getGridRegionAsFrameGrayscale(const Vec2& minCorner, const Vec2& maxCorner) const {
|
||||
TIME_FUNCTION;
|
||||
int width, height;
|
||||
std::vector<uint8_t> rgbData;
|
||||
getGridRegionAsRGB(minCorner, maxCorner, width, height, rgbData);
|
||||
@@ -669,19 +667,26 @@ public:
|
||||
|
||||
switch (format) {
|
||||
case frame::colormap::RGB:
|
||||
Frame = getGridRegionAsFrameRGB(minCorner, maxCorner);
|
||||
Frame = std::move(getGridRegionAsFrameRGB(minCorner, maxCorner));
|
||||
break;
|
||||
case frame::colormap::BGR:
|
||||
Frame = getGridRegionAsFrameBGR(minCorner, maxCorner);
|
||||
Frame = std::move(getGridRegionAsFrameBGR(minCorner, maxCorner));
|
||||
break;
|
||||
case frame::colormap::RGBA:
|
||||
Frame = getGridRegionAsFrameRGBA(minCorner, maxCorner);
|
||||
Frame = std::move(getGridRegionAsFrameRGBA(minCorner, maxCorner));
|
||||
break;
|
||||
case frame::colormap::BGRA:
|
||||
Frame = getGridRegionAsFrameBGRA(minCorner, maxCorner);
|
||||
Frame = std::move(getGridRegionAsFrameBGRA(minCorner, maxCorner));
|
||||
break;
|
||||
case frame::colormap::B:
|
||||
Frame = getGridRegionAsFrameGrayscale(minCorner, maxCorner);
|
||||
Frame = std::move(getGridRegionAsFrameGrayscale(minCorner, maxCorner));
|
||||
break;
|
||||
default:
|
||||
Frame = getGridRegionAsFrameRGB(minCorner, maxCorner);
|
||||
Frame = std::move(getGridRegionAsFrameRGB(minCorner, maxCorner));
|
||||
break;
|
||||
}
|
||||
Frame.compressFrameZigZagRLE();
|
||||
//Frame.compressFrameDiff();
|
||||
Frame.compressFrameRLE();
|
||||
return Frame;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user