woops
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@@ -59,8 +59,6 @@ struct Particle {
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float mass;
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float mass;
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bool isStatic = false;
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bool isStatic = false;
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float soundSpeed = 100.0f;
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float soundSpeed = 100.0f;
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float temperature = 0.0f;
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float water = 0.0f;
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float sandcontent = 0.0f;
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float sandcontent = 0.0f;
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float siltcontent = 0.0f;
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float siltcontent = 0.0f;
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float claycontent = 0.0f;
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float claycontent = 0.0f;
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